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o3de/Gems/Terrain/Code/Source/TerrainModule.h

27 lines
626 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Module/Module.h>
namespace Terrain
{
class TerrainModule
: public AZ::Module
{
public:
AZ_RTTI(TerrainModule, "{B1CFB3A0-EA27-4AF0-A16D-E943C98FED88}", AZ::Module);
AZ_CLASS_ALLOCATOR(TerrainModule, AZ::SystemAllocator, 0);
TerrainModule();
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
}