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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/Utils.h

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/ImageProcessing/ImageObject.h>
#include <AzCore/Asset/AssetCommon.h>
namespace ImageProcessingAtom
{
namespace Utils
{
EPixelFormat RHIFormatToPixelFormat(AZ::RHI::Format rhiFormat, bool& isSRGB);
AZ::RHI::Format PixelFormatToRHIFormat(EPixelFormat pixelFormat, bool isSrgb);
AZ::Data::Asset<AZ::RPI::StreamingImageAsset> LoadImageAsset(const AZ::Data::AssetId& assetId);
IImageObjectPtr LoadImageFromImageAsset(const AZ::Data::AssetId& assetId);
IImageObjectPtr LoadImageFromImageAsset(const AZ::Data::Asset<AZ::RPI::StreamingImageAsset>& asset);
bool SaveImageToDdsFile(IImageObjectPtr image, AZStd::string_view filePath);
bool NeedAlphaChannel(EAlphaContent alphaContent);
}
}