1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
136 lines
4.9 KiB
C++
136 lines
4.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzFramework/Physics/MaterialBus.h>
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#include <Source/MeshColliderComponent.h>
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#include <Source/Utils.h>
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namespace PhysX
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{
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void MeshColliderComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->ClassDeprecate("MeshColliderComponent", "{87A02711-8D7F-4966-87E1-77001EB6B29E}");
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serializeContext->Class<MeshColliderComponent, BaseColliderComponent>()
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->Version(1)
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;
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}
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}
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// AZ::Component
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void MeshColliderComponent::Activate()
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{
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bool validConfiguration = m_shapeConfigList.size() == 1;
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AZ_Error("PhysX", validConfiguration, "Expected exactly one collider/shape configuration for entity \"%s\".",
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GetEntity()->GetName().c_str());
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if (validConfiguration)
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{
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validConfiguration = m_shapeConfigList[0].second->GetShapeType() == Physics::ShapeType::PhysicsAsset;
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AZ_Error("PhysX", validConfiguration, "Expected shape configuration to be of type PhysicsAsset for entity \"%s\".",
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GetEntity()->GetName().c_str());
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}
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// only connect to buses if we have a valid configuration
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if (validConfiguration)
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{
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m_colliderConfiguration = m_shapeConfigList[0].first.get();
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m_shapeConfiguration = static_cast<Physics::PhysicsAssetShapeConfiguration*>(m_shapeConfigList[0].second.get());
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UpdateMeshAsset();
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MeshColliderComponentRequestsBus::Handler::BusConnect(GetEntityId());
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BaseColliderComponent::Activate();
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}
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}
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void MeshColliderComponent::Deactivate()
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{
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BaseColliderComponent::Deactivate();
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AZ::Data::AssetBus::MultiHandler::BusDisconnect();
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MeshColliderComponentRequestsBus::Handler::BusDisconnect();
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m_colliderConfiguration = nullptr;
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m_shapeConfiguration = nullptr;
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}
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// MeshColliderComponentRequestsBus
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AZ::Data::Asset<Pipeline::MeshAsset> MeshColliderComponent::GetMeshAsset() const
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{
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return AZ::Data::Asset<Pipeline::MeshAsset>(m_shapeConfiguration->m_asset.GetAs<Pipeline::MeshAsset>(),
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AZ::Data::AssetLoadBehavior::Default);
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}
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Physics::MaterialId MeshColliderComponent::GetMaterialId() const
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{
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return m_colliderConfiguration->m_materialSelection.GetMaterialId();
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}
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void MeshColliderComponent::SetMeshAsset(const AZ::Data::AssetId& id)
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{
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m_shapeConfiguration->m_asset.Create(id);
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UpdateMeshAsset();
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}
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void MeshColliderComponent::SetMaterialId(const Physics::MaterialId& id)
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{
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m_colliderConfiguration->m_materialSelection.SetMaterialId(id);
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}
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void MeshColliderComponent::UpdateMeshAsset()
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{
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if (m_shapeConfiguration->m_asset.GetId().IsValid())
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{
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AZ::Data::AssetBus::MultiHandler::BusConnect(m_shapeConfiguration->m_asset.GetId());
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m_shapeConfiguration->m_asset.QueueLoad();
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}
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}
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// AZ::Data::AssetBus::Handler
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void MeshColliderComponent::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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if (asset == m_shapeConfiguration->m_asset)
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{
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m_shapeConfiguration->m_asset = asset;
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Physics::PhysicsMaterialRequestBus::Broadcast(
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&Physics::PhysicsMaterialRequestBus::Events::UpdateMaterialSelectionFromPhysicsAsset,
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*m_shapeConfiguration,
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m_colliderConfiguration->m_materialSelection);
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}
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}
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void MeshColliderComponent::OnAssetReloaded(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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if (asset == m_shapeConfiguration->m_asset)
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{
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m_shapeConfiguration->m_asset = asset;
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Physics::PhysicsMaterialRequestBus::Broadcast(
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&Physics::PhysicsMaterialRequestBus::Events::UpdateMaterialSelectionFromPhysicsAsset,
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*m_shapeConfiguration,
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m_colliderConfiguration->m_materialSelection);
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}
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}
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// BaseColliderComponent
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void MeshColliderComponent::UpdateScaleForShapeConfigs()
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{
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if (m_shapeConfigList.size() != 1)
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{
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AZ_Error("PhysX Mesh Collider Component", false,
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"Expected exactly one collider/shape configuration for entity \"%s\".", GetEntity()->GetName().c_str());
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return;
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}
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m_shapeConfigList[0].second->m_scale = Utils::GetOverallScale(GetEntityId());
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}
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} // namespace PhysX
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