1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
117 lines
4.5 KiB
C++
117 lines
4.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include <Configuration/PhysXSettingsRegistryManager.h>
|
|
|
|
#include <AzCore/Settings/SettingsRegistry.h>
|
|
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
|
|
|
#include <AzFramework/Physics/Configuration/CollisionConfiguration.h>
|
|
|
|
namespace PhysX
|
|
{
|
|
PhysXSettingsRegistryManager::PhysXSettingsRegistryManager()
|
|
{
|
|
m_settingsRegistryPath = AZStd::string::format("%s/Gems/PhysX/PhysXSystemConfiguration", AZ::SettingsRegistryMergeUtils::OrganizationRootKey);
|
|
m_defaultSceneConfigSettingsRegistryPath = AZStd::string::format("%s/Gems/PhysX/DefaultSceneConfiguration", AZ::SettingsRegistryMergeUtils::OrganizationRootKey);
|
|
m_debugSettingsRegistryPath = AZStd::string::format("%s/Gems/PhysX/Debug/PhysXDebugConfiguration", AZ::SettingsRegistryMergeUtils::OrganizationRootKey);
|
|
}
|
|
|
|
AZStd::optional<PhysXSystemConfiguration> PhysXSettingsRegistryManager::LoadSystemConfiguration() const
|
|
{
|
|
PhysXSystemConfiguration systemConfig;
|
|
|
|
bool configurationRead = false;
|
|
|
|
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
|
if (settingsRegistry)
|
|
{
|
|
configurationRead = settingsRegistry->GetObject(systemConfig, m_settingsRegistryPath);
|
|
}
|
|
|
|
if (configurationRead)
|
|
{
|
|
AZ_TracePrintf("PhysXSystem", R"(PhysXConfiguration was read from settings registry at pointer path)"
|
|
R"( "%s)" "\n",
|
|
m_settingsRegistryPath.c_str());
|
|
return systemConfig;
|
|
}
|
|
return AZStd::nullopt;
|
|
}
|
|
|
|
AZStd::optional<AzPhysics::SceneConfiguration> PhysXSettingsRegistryManager::LoadDefaultSceneConfiguration() const
|
|
{
|
|
AzPhysics::SceneConfiguration sceneConfig;
|
|
bool configurationRead = false;
|
|
|
|
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
|
if (settingsRegistry)
|
|
{
|
|
configurationRead = settingsRegistry->GetObject(sceneConfig, m_defaultSceneConfigSettingsRegistryPath);
|
|
}
|
|
|
|
if (configurationRead)
|
|
{
|
|
AZ_TracePrintf("PhysXSystem", R"(Default Scene Configuration was read from settings registry at pointer path)"
|
|
R"("%s)" "\n",
|
|
m_defaultSceneConfigSettingsRegistryPath.c_str());
|
|
return sceneConfig;
|
|
}
|
|
return AZStd::nullopt;
|
|
}
|
|
|
|
AZStd::optional<Debug::DebugConfiguration> PhysXSettingsRegistryManager::LoadDebugConfiguration() const
|
|
{
|
|
Debug::DebugConfiguration systemConfig;
|
|
|
|
bool configurationRead = false;
|
|
|
|
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
|
if (settingsRegistry)
|
|
{
|
|
configurationRead = settingsRegistry->GetObject(systemConfig, m_debugSettingsRegistryPath);
|
|
}
|
|
|
|
if (configurationRead)
|
|
{
|
|
AZ_TracePrintf("PhysXSystem", R"(Debug::DebugConfiguration was read from settings registry at pointer path)"
|
|
R"( "%s)" "\n",
|
|
m_debugSettingsRegistryPath.c_str());
|
|
return systemConfig;
|
|
}
|
|
return AZStd::nullopt;
|
|
}
|
|
|
|
void PhysXSettingsRegistryManager::SaveSystemConfiguration([[maybe_unused]] const PhysXSystemConfiguration& config, const OnPhysXConfigSaveComplete& saveCallback) const
|
|
{
|
|
//PhysXEditorSettingsRegistryManager will implement, as saving is editor only currently.
|
|
if (saveCallback)
|
|
{
|
|
saveCallback(config, Result::Failed);
|
|
}
|
|
}
|
|
|
|
void PhysXSettingsRegistryManager::SaveDefaultSceneConfiguration([[maybe_unused]] const AzPhysics::SceneConfiguration& config, const OnDefaultSceneConfigSaveComplete& saveCallback) const
|
|
{
|
|
//PhysXEditorSettingsRegistryManager will implement, as saving is editor only currently.
|
|
if (saveCallback)
|
|
{
|
|
saveCallback(config, Result::Failed);
|
|
}
|
|
}
|
|
|
|
void PhysXSettingsRegistryManager::SaveDebugConfiguration([[maybe_unused]] const Debug::DebugConfiguration& config, const OnPhysXDebugConfigSaveComplete& saveCallback) const
|
|
{
|
|
//PhysXEditorSettingsRegistryManager will implement, as saving is editor only currently.
|
|
if (saveCallback)
|
|
{
|
|
saveCallback(config, Result::Failed);
|
|
}
|
|
}
|
|
} //namespace PhysX
|
|
|