1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
335 lines
12 KiB
C++
335 lines
12 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzFramework/Physics/RigidBodyBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Component/NonUniformScaleBus.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzFramework/Physics/Utils.h>
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#include <AzFramework/Physics/Collision/CollisionGroups.h>
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#include <AzFramework/Physics/Collision/CollisionLayers.h>
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#include <Source/BaseColliderComponent.h>
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#include <Source/RigidBodyComponent.h>
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#include <Source/StaticRigidBodyComponent.h>
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#include <Source/SystemComponent.h>
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#include <Source/Utils.h>
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#include <PhysX/MathConversion.h>
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#include <PhysX/PhysXLocks.h>
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#include <Scene/PhysXScene.h>
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namespace PhysX
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{
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// ShapeInfoCache
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AZ::Aabb BaseColliderComponent::ShapeInfoCache::GetAabb(const AZStd::vector<AZStd::shared_ptr<Physics::Shape>>& shapes)
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{
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if (m_cacheOutdated)
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{
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UpdateCache(shapes);
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}
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return m_aabb;
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}
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void BaseColliderComponent::ShapeInfoCache::InvalidateCache()
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{
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m_cacheOutdated = true;
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}
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const AZ::Transform& BaseColliderComponent::ShapeInfoCache::GetWorldTransform()
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{
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return m_worldTransform;
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}
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void BaseColliderComponent::ShapeInfoCache::SetWorldTransform(const AZ::Transform& worldTransform)
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{
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m_worldTransform = worldTransform;
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}
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void BaseColliderComponent::ShapeInfoCache::UpdateCache(const AZStd::vector<AZStd::shared_ptr<Physics::Shape>>& shapes)
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{
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size_t numShapes = shapes.size();
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if (numShapes > 0)
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{
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auto* scene = Utils::GetDefaultScene();
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auto* pxScene = static_cast<physx::PxScene*>(scene->GetNativePointer());
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PHYSX_SCENE_READ_LOCK(pxScene);
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auto pxShape = static_cast<physx::PxShape*>(shapes[0]->GetNativePointer());
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physx::PxTransform pxWorldTransform = PxMathConvert(m_worldTransform);
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physx::PxBounds3 bounds = physx::PxGeometryQuery::getWorldBounds(pxShape->getGeometry().any(),
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pxWorldTransform * pxShape->getLocalPose(), 1.0f);
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for (size_t shapeIndex = 1; shapeIndex < numShapes; ++shapeIndex)
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{
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pxShape = static_cast<physx::PxShape*>(shapes[0]->GetNativePointer());
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bounds.include(physx::PxGeometryQuery::getWorldBounds(pxShape->getGeometry().any(),
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pxWorldTransform * pxShape->getLocalPose(), 1.0f));
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}
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m_aabb = PxMathConvert(bounds);
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}
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else
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{
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m_aabb = AZ::Aabb::CreateFromPoint(m_worldTransform.GetTranslation());
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}
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m_cacheOutdated = false;
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}
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// BaseColliderComponent
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const Physics::ColliderConfiguration BaseColliderComponent::s_defaultColliderConfig = Physics::ColliderConfiguration();
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void BaseColliderComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<BaseColliderComponent, AZ::Component>()
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->Version(1)
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->Field("ShapeConfigList", &BaseColliderComponent::m_shapeConfigList)
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;
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}
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}
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void BaseColliderComponent::SetShapeConfigurationList(const AzPhysics::ShapeColliderPairList& shapeConfigList)
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{
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if (GetEntity()->GetState() == AZ::Entity::State::Active)
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{
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AZ_Warning("PhysX", false, "Trying to call SetShapeConfigurationList for entity \"%s\" while entity is active.",
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GetEntity()->GetName().c_str());
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return;
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}
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m_shapeConfigList = shapeConfigList;
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}
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AzPhysics::ShapeColliderPairList BaseColliderComponent::GetShapeConfigurations()
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{
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return m_shapeConfigList;
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}
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AZStd::vector<AZStd::shared_ptr<Physics::Shape>> BaseColliderComponent::GetShapes()
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{
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return m_shapes;
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}
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// TransformNotificationsBus
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void BaseColliderComponent::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
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{
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m_shapeInfoCache.SetWorldTransform(world);
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m_shapeInfoCache.InvalidateCache();
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}
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// PhysX::ColliderShapeBus
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AZ::Aabb BaseColliderComponent::GetColliderShapeAabb()
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{
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if (m_shapes.empty())
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{
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return AZ::Aabb::CreateFromPoint(m_shapeInfoCache.GetWorldTransform().GetTranslation());
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}
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return m_shapeInfoCache.GetAabb(m_shapes);
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}
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bool BaseColliderComponent::IsTrigger()
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{
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AZ_Error("PhysX", !m_shapes.empty(), "Tried to call IsTrigger before any shapes were initialized for entity %s.",
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GetEntity()->GetName().c_str());
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// Colliders now support multiple shapes. This will return true if any of the shapes is a trigger.
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for (const auto& shapeConfigPair : m_shapeConfigList)
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{
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if (shapeConfigPair.first->m_isTrigger)
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{
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return true;
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}
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}
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return false;
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}
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void BaseColliderComponent::SetCollisionLayer(const AZStd::string& layerName, AZ::Crc32 colliderTag)
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{
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for(auto& shape : m_shapes)
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{
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if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
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{
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bool success = false;
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AzPhysics::CollisionLayer layer;
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Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionLayerByName, layerName, layer);
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if (success)
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{
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shape->SetCollisionLayer(layer);
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}
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}
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}
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}
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AZStd::string BaseColliderComponent::GetCollisionLayerName()
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{
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AZStd::string layerName;
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if (!m_shapes.empty())
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{
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Physics::CollisionRequestBus::BroadcastResult(layerName, &Physics::CollisionRequests::GetCollisionLayerName, m_shapes[0]->GetCollisionLayer());
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}
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return layerName;
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}
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void BaseColliderComponent::SetCollisionGroup(const AZStd::string& groupName, AZ::Crc32 colliderTag)
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{
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for (auto& shape : m_shapes)
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{
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if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
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{
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bool success = false;
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AzPhysics::CollisionGroup group;
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Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionGroupByName, groupName, group);
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if (success)
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{
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shape->SetCollisionGroup(group);
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}
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}
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}
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}
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AZStd::string BaseColliderComponent::GetCollisionGroupName()
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{
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AZStd::string groupName;
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if (!m_shapes.empty())
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{
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Physics::CollisionRequestBus::BroadcastResult(groupName, &Physics::CollisionRequests::GetCollisionGroupName, m_shapes[0]->GetCollisionGroup());
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}
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return groupName;
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}
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void BaseColliderComponent::ToggleCollisionLayer(const AZStd::string& layerName, AZ::Crc32 colliderTag, bool enabled)
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{
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for (const auto& shape : m_shapes)
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{
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if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
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{
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bool success = false;
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AzPhysics::CollisionLayer layer;
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Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionLayerByName, layerName, layer);
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if (success)
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{
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auto group = shape->GetCollisionGroup();
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group.SetLayer(layer, enabled);
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shape->SetCollisionGroup(group);
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}
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}
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}
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}
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// AZ::Component
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void BaseColliderComponent::Activate()
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{
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const AZ::EntityId entityId = GetEntityId();
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ColliderComponentRequestBus::Handler::BusConnect(entityId);
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AZ::TransformNotificationBus::Handler::BusConnect(entityId);
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ColliderShapeRequestBus::Handler::BusConnect(GetEntityId());
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Physics::CollisionFilteringRequestBus::Handler::BusConnect(GetEntityId());
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AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformBus::Events::GetWorldTM);
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m_shapeInfoCache.SetWorldTransform(worldTransform);
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InitShapes();
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}
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void BaseColliderComponent::Deactivate()
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{
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m_shapes.clear();
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Physics::CollisionFilteringRequestBus::Handler::BusDisconnect();
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ColliderShapeRequestBus::Handler::BusDisconnect();
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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ColliderComponentRequestBus::Handler::BusDisconnect();
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}
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void BaseColliderComponent::UpdateScaleForShapeConfigs()
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{
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// Overridden by each collider component
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}
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bool BaseColliderComponent::InitShapes()
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{
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UpdateScaleForShapeConfigs();
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if (IsMeshCollider())
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{
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return InitMeshCollider();
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}
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else
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{
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const AZ::Vector3 nonUniformScale = Utils::GetTransformScale(GetEntityId());
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m_shapes.reserve(m_shapeConfigList.size());
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for (const auto& shapeConfigPair : m_shapeConfigList)
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{
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const AZStd::shared_ptr<Physics::ShapeConfiguration>& shapeConfiguration = shapeConfigPair.second;
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if (!shapeConfiguration)
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{
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AZ_Error("PhysX", false, "Unable to create a physics shape because shape configuration is null. Entity: %s",
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GetEntity()->GetName().c_str());
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return false;
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}
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Physics::ColliderConfiguration colliderConfiguration = *shapeConfigPair.first;
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colliderConfiguration.m_position *= nonUniformScale;
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AZStd::shared_ptr<Physics::Shape> shape;
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Physics::SystemRequestBus::BroadcastResult(shape, &Physics::SystemRequests::CreateShape, colliderConfiguration, *shapeConfiguration);
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if (!shape)
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{
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AZ_Error("PhysX", false, "Failed to create a PhysX shape. Entity: %s", GetEntity()->GetName().c_str());
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return false;
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}
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m_shapes.push_back(shape);
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}
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return true;
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}
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}
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bool BaseColliderComponent::IsMeshCollider() const
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{
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return m_shapeConfigList.size() == 1 && m_shapeConfigList.begin()->second &&
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m_shapeConfigList.begin()->second->GetShapeType() == Physics::ShapeType::PhysicsAsset;
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}
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bool BaseColliderComponent::InitMeshCollider()
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{
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AZ_Assert(IsMeshCollider(), "InitMeshCollider called for a non-mesh collider.");
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const AzPhysics::ShapeColliderPair& shapeConfigurationPair = *(m_shapeConfigList.begin());
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const Physics::ColliderConfiguration& componentColliderConfiguration = *(shapeConfigurationPair.first.get());
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const Physics::PhysicsAssetShapeConfiguration& physicsAssetConfiguration =
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*(static_cast<const Physics::PhysicsAssetShapeConfiguration*>(shapeConfigurationPair.second.get()));
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if (!physicsAssetConfiguration.m_asset.IsReady())
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{
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return false;
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}
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const bool hasNonUniformScale = (AZ::NonUniformScaleRequestBus::FindFirstHandler(GetEntityId()) != nullptr);
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Utils::GetShapesFromAsset(physicsAssetConfiguration, componentColliderConfiguration, hasNonUniformScale,
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physicsAssetConfiguration.m_subdivisionLevel, m_shapes);
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return true;
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}
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}
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