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o3de/Gems/AWSClientAuth/Code/Include/Private/Authentication/LWAAuthenticationProvider.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

43 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Authentication/AuthenticationProviderInterface.h>
#include <Authentication/AuthenticationProviderTypes.h>
#include <aws/core/utils/json/JsonSerializer.h>
namespace AWSClientAuth
{
//! Implements OAuth2.0 device flow for Login with Amazon authentication service.
class LWAAuthenticationProvider
: public AuthenticationProviderInterface
{
public:
LWAAuthenticationProvider();
virtual ~LWAAuthenticationProvider();
// AuthenticationProviderInterface overrides
bool Initialize(AZStd::weak_ptr<AZ::SettingsRegistryInterface> settingsRegistry) override;
void PasswordGrantSingleFactorSignInAsync(const AZStd::string& username, const AZStd::string& password) override;
void PasswordGrantMultiFactorSignInAsync(const AZStd::string& username, const AZStd::string& password) override;
void PasswordGrantMultiFactorConfirmSignInAsync(const AZStd::string& username, const AZStd::string& confirmationCode) override;
void DeviceCodeGrantSignInAsync() override;
void DeviceCodeGrantConfirmSignInAsync() override;
void RefreshTokensAsync() override;
private:
void UpdateTokens(const Aws::Utils::Json::JsonView& jsonView);
protected:
AZStd::unique_ptr<LWAProviderSetting> m_settings;
private:
AZStd::string m_cachedUserCode;
AZStd::string m_cachedDeviceCode;
};
} // namespace AWSClientAuth