38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
42 lines
1.8 KiB
C++
42 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <System/PhysXCookingParams.h>
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namespace PhysX
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{
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namespace PxCooking
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{
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//! Return PxCookingParams better suited for use at run-time, these parameters will improve cooking time.
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//! Reference: https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Geometry.html#triangle-meshes
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physx::PxCookingParams GetRealTimeCookingParams()
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{
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physx::PxCookingParams params{ physx::PxTolerancesScale() };
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// disable mesh cleaning - perform mesh validation on development configurations
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params.meshPreprocessParams |= physx::PxMeshPreprocessingFlag::eDISABLE_CLEAN_MESH;
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// disable edge pre-compute, edges are set for each triangle, slows contact generation
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params.meshPreprocessParams |= physx::PxMeshPreprocessingFlag::eDISABLE_ACTIVE_EDGES_PRECOMPUTE;
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return params;
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}
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//! Return PxCookingParams better suited for use at edit-time, these parameters will
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//! increase cooking time but improve accuracy/precision.
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physx::PxCookingParams GetEditTimeCookingParams()
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{
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physx::PxCookingParams params{ physx::PxTolerancesScale() };
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// when set, mesh welding is performed - clean mesh must be enabled
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params.meshPreprocessParams |= physx::PxMeshPreprocessingFlag::eWELD_VERTICES;
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// note: default value in PxCookingParams is 0.0f;
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const float physx_CookWeldTolerance = 0.0001f;
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params.meshWeldTolerance = physx_CookWeldTolerance;
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return params;
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}
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}
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}
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