Files
o3de/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabTestData.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

49 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/IO/Path/Path.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
#include <AzToolsFramework/Prefab/PrefabDomTypes.h>
#include <AzToolsFramework/Prefab/PrefabIdTypes.h>
namespace UnitTest
{
struct InstanceData
{
InstanceData() = default;
InstanceData(const InstanceData& other);
InstanceData& operator=(const InstanceData& other);
AZStd::string m_name;
AZ::IO::Path m_source;
AzToolsFramework::Prefab::PrefabDom m_patches;
};
struct TemplateData
{
AzToolsFramework::Prefab::TemplateId m_id = AzToolsFramework::Prefab::InvalidTemplateId;
bool m_isValid = true;
bool m_isLoadedWithErrors = false;
AZ::IO::Path m_filePath;
AZStd::unordered_map<AZStd::string, InstanceData> m_instancesData;
};
struct LinkData
{
bool m_isValid = true;
InstanceData m_instanceData;
AzToolsFramework::Prefab::TemplateId m_sourceTemplateId = AzToolsFramework::Prefab::InvalidTemplateId;
AzToolsFramework::Prefab::TemplateId m_targetTemplateId = AzToolsFramework::Prefab::InvalidTemplateId;
};
}