You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
355 lines
14 KiB
C++
355 lines
14 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include "UiDynamicLayoutComponent.h"
|
|
|
|
#include "UiElementComponent.h"
|
|
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
#include <AzCore/RTTI/BehaviorContext.h>
|
|
#include <AzCore/Component/ComponentApplicationBus.h>
|
|
|
|
#include <LyShine/Bus/UiCanvasBus.h>
|
|
#include <LyShine/Bus/UiLayoutBus.h>
|
|
#include <LyShine/Bus/UiTransform2dBus.h>
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// PUBLIC MEMBER FUNCTIONS
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
UiDynamicLayoutComponent::UiDynamicLayoutComponent()
|
|
: m_numChildElementsToClone(0)
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
UiDynamicLayoutComponent::~UiDynamicLayoutComponent()
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::SetNumChildElements(int numChildren)
|
|
{
|
|
AZ::Entity* prototypeEntity = nullptr;
|
|
EBUS_EVENT_RESULT(prototypeEntity, AZ::ComponentApplicationBus, FindEntity, m_prototypeElement);
|
|
if (prototypeEntity)
|
|
{
|
|
int curNumChildren = 0;
|
|
EBUS_EVENT_ID_RESULT(curNumChildren, GetEntityId(), UiElementBus, GetNumChildElements);
|
|
|
|
if (curNumChildren != numChildren)
|
|
{
|
|
if (curNumChildren < numChildren)
|
|
{
|
|
SetPrototypeElementActive(true);
|
|
|
|
AZ::EntityId canvasEntityId;
|
|
EBUS_EVENT_ID_RESULT(canvasEntityId, GetEntityId(), UiElementBus, GetCanvasEntityId);
|
|
|
|
for (int i = 0; i < numChildren - curNumChildren; i++)
|
|
{
|
|
// Clone the prototype element and add it as a child
|
|
AZ::Entity* clonedElement = nullptr;
|
|
EBUS_EVENT_ID_RESULT(clonedElement, canvasEntityId, UiCanvasBus, CloneElement, prototypeEntity, GetEntity());
|
|
}
|
|
|
|
SetPrototypeElementActive(false);
|
|
}
|
|
else // curNumChildren > numChildren
|
|
{
|
|
UiElementComponent* elementComponent = GetEntity()->FindComponent<UiElementComponent>();
|
|
AZ_Assert(elementComponent, "entity has no UiElementComponent");
|
|
|
|
for (int i = curNumChildren - 1; i >= numChildren; i--)
|
|
{
|
|
// Remove the cloned child element
|
|
AZ::Entity* element = nullptr;
|
|
EBUS_EVENT_ID_RESULT(element, GetEntityId(), UiElementBus, GetChildElement, i);
|
|
if (element)
|
|
{
|
|
elementComponent->RemoveChild(element);
|
|
EBUS_EVENT_ID(element->GetId(), UiElementBus, DestroyElement);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Resize the element
|
|
ResizeToFitChildElements();
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::InGamePostActivate()
|
|
{
|
|
// Find the prototype element
|
|
int numChildren = 0;
|
|
EBUS_EVENT_ID_RESULT(numChildren, GetEntityId(), UiElementBus, GetNumChildElements);
|
|
|
|
if (numChildren > 0)
|
|
{
|
|
AZ::Entity* prototypeEntity = nullptr;
|
|
EBUS_EVENT_ID_RESULT(prototypeEntity, GetEntityId(), UiElementBus, GetChildElement, 0);
|
|
|
|
if (prototypeEntity)
|
|
{
|
|
// Store the prototype element for future cloning
|
|
m_prototypeElement = prototypeEntity->GetId();
|
|
|
|
// Store the size of the prototype element for future layout element size calculations
|
|
EBUS_EVENT_ID_RESULT(m_prototypeElementSize, m_prototypeElement, UiTransformBus, GetCanvasSpaceSizeNoScaleRotate);
|
|
|
|
UiElementComponent* elementComponent = GetEntity()->FindComponent<UiElementComponent>();
|
|
AZ_Assert(elementComponent, "entity has no UiElementComponent");
|
|
|
|
// Remove any extra elements
|
|
if (numChildren > 1)
|
|
{
|
|
for (int i = numChildren - 1; i > 0; i--)
|
|
{
|
|
// Remove the child element
|
|
AZ::Entity* element = nullptr;
|
|
EBUS_EVENT_ID_RESULT(element, GetEntityId(), UiElementBus, GetChildElement, i);
|
|
if (element)
|
|
{
|
|
elementComponent->RemoveChild(element);
|
|
EBUS_EVENT_ID(element->GetId(), UiElementBus, DestroyElement);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove the prototype element
|
|
elementComponent->RemoveChild(prototypeEntity);
|
|
|
|
SetPrototypeElementActive(false);
|
|
|
|
// Listen for canvas space rect changes
|
|
UiTransformChangeNotificationBus::Handler::BusConnect(GetEntityId());
|
|
}
|
|
}
|
|
|
|
// Initialize the number of child elements
|
|
SetNumChildElements(m_numChildElementsToClone);
|
|
|
|
if (m_numChildElementsToClone == 0)
|
|
{
|
|
// Resize the element
|
|
ResizeToFitChildElements();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::OnCanvasSpaceRectChanged([[maybe_unused]] AZ::EntityId entityId, const UiTransformInterface::Rect& oldRect, const UiTransformInterface::Rect& newRect)
|
|
{
|
|
// If old rect equals new rect, size changed due to initialization
|
|
bool sizeChanged = (oldRect == newRect) || (!oldRect.GetSize().IsClose(newRect.GetSize(), 0.05f));
|
|
|
|
if (sizeChanged)
|
|
{
|
|
// Resize the element
|
|
ResizeToFitChildElements();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::OnUiElementBeingDestroyed()
|
|
{
|
|
if (m_prototypeElement.IsValid())
|
|
{
|
|
EBUS_EVENT_ID(m_prototypeElement, UiElementBus, DestroyElement);
|
|
m_prototypeElement.SetInvalid();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// PUBLIC STATIC MEMBER FUNCTIONS
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void UiDynamicLayoutComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
|
|
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<UiDynamicLayoutComponent, AZ::Component>()
|
|
->Version(1)
|
|
->Field("NumChildElements", &UiDynamicLayoutComponent::m_numChildElementsToClone);
|
|
|
|
AZ::EditContext* ec = serializeContext->GetEditContext();
|
|
if (ec)
|
|
{
|
|
auto editInfo = ec->Class<UiDynamicLayoutComponent>("DynamicLayout",
|
|
"A component that clones the prototype element and resizes the layout. The first child element acts as the prototype element.");
|
|
|
|
editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Category, "UI")
|
|
->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/UiDynamicLayout.png")
|
|
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/UiDynamicLayout.png")
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0))
|
|
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
|
|
|
|
editInfo->DataElement(AZ::Edit::UIHandlers::SpinBox, &UiDynamicLayoutComponent::m_numChildElementsToClone, "Num Cloned Elements",
|
|
"The number of child elements to initialize the layout with.")
|
|
->Attribute(AZ::Edit::Attributes::Min, 0);
|
|
}
|
|
}
|
|
|
|
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
|
|
if (behaviorContext)
|
|
{
|
|
behaviorContext->EBus<UiDynamicLayoutBus>("UiDynamicLayoutBus")
|
|
->Event("SetNumChildElements", &UiDynamicLayoutBus::Events::SetNumChildElements);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// PROTECTED MEMBER FUNCTIONS
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::Activate()
|
|
{
|
|
UiDynamicLayoutBus::Handler::BusConnect(GetEntityId());
|
|
UiInitializationBus::Handler::BusConnect(GetEntityId());
|
|
UiElementNotificationBus::Handler::BusConnect(GetEntityId());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::Deactivate()
|
|
{
|
|
UiDynamicLayoutBus::Handler::BusDisconnect();
|
|
UiInitializationBus::Handler::BusDisconnect();
|
|
if (UiTransformChangeNotificationBus::Handler::BusIsConnected())
|
|
{
|
|
UiTransformChangeNotificationBus::Handler::BusDisconnect();
|
|
}
|
|
UiElementNotificationBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::SetPrototypeElementActive(bool active)
|
|
{
|
|
AZ::Entity* prototypeEntity = nullptr;
|
|
EBUS_EVENT_RESULT(prototypeEntity, AZ::ComponentApplicationBus, FindEntity, m_prototypeElement);
|
|
if (prototypeEntity)
|
|
{
|
|
LyShine::EntityArray descendantElements;
|
|
|
|
if (active)
|
|
{
|
|
prototypeEntity->Activate();
|
|
|
|
// Have to get children after it is Activated since it will not be connected to bus before that
|
|
EBUS_EVENT_ID(prototypeEntity->GetId(), UiElementBus, FindDescendantElements,
|
|
[](const AZ::Entity*) { return true; },
|
|
descendantElements);
|
|
}
|
|
else
|
|
{
|
|
// Have to get children before it is Deactivated since it will not be connected to bus after that
|
|
EBUS_EVENT_ID(prototypeEntity->GetId(), UiElementBus, FindDescendantElements,
|
|
[](const AZ::Entity*) { return true; },
|
|
descendantElements);
|
|
|
|
prototypeEntity->Deactivate();
|
|
}
|
|
|
|
for (AZ::Entity* child : descendantElements)
|
|
{
|
|
if (active)
|
|
{
|
|
if (child->GetState() != AZ::Entity::State::Active)
|
|
{
|
|
child->Activate();
|
|
}
|
|
else
|
|
{
|
|
AZ_Warning("UiDynamicLayoutComponent", false, "Entity %s [%s] is already activated, which is not expected. Make sure you are not calling SetNumChildElements from a Script Activate function.",
|
|
child->GetName().c_str(), child->GetId().ToString().c_str());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (child->GetState() == AZ::Entity::State::Active)
|
|
{
|
|
child->Deactivate();
|
|
}
|
|
else
|
|
{
|
|
AZ_Warning("UiDynamicLayoutComponent", false, "Entity %s [%s] is already deactivated, which is not expected.",
|
|
child->GetName().c_str(), child->GetId().ToString().c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UiDynamicLayoutComponent::ResizeToFitChildElements()
|
|
{
|
|
if (!m_prototypeElement.IsValid())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Only change the layout's size if it's not being controlled by its parent
|
|
AZ::Entity* parentElement = nullptr;
|
|
EBUS_EVENT_ID_RESULT(parentElement, GetEntityId(), UiElementBus, GetParent);
|
|
if (parentElement)
|
|
{
|
|
bool isControlledByParent = false;
|
|
EBUS_EVENT_ID_RESULT(isControlledByParent, parentElement->GetId(), UiLayoutBus, IsControllingChild, GetEntityId());
|
|
|
|
if (isControlledByParent)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
int numChildren = 0;
|
|
EBUS_EVENT_ID_RESULT(numChildren, GetEntityId(), UiElementBus, GetNumChildElements);
|
|
|
|
AZ::Vector2 curSize(0.0f, 0.0f);
|
|
EBUS_EVENT_ID_RESULT(curSize, GetEntityId(), UiTransformBus, GetCanvasSpaceSizeNoScaleRotate);
|
|
|
|
AZ::Vector2 newSize(0.0f, 0.0f);
|
|
EBUS_EVENT_ID_RESULT(newSize, GetEntityId(), UiLayoutBus, GetSizeToFitChildElements, m_prototypeElementSize, numChildren);
|
|
|
|
if (!curSize.IsClose(newSize, 0.05f))
|
|
{
|
|
UiTransform2dInterface::Offsets offsets;
|
|
EBUS_EVENT_ID_RESULT(offsets, GetEntityId(), UiTransform2dBus, GetOffsets);
|
|
|
|
AZ::Vector2 pivot;
|
|
EBUS_EVENT_ID_RESULT(pivot, GetEntityId(), UiTransformBus, GetPivot);
|
|
|
|
AZ::Vector2 sizeDiff = newSize - curSize;
|
|
|
|
bool offsetsChanged = false;
|
|
if (sizeDiff.GetX() != 0.0f)
|
|
{
|
|
offsets.m_left -= sizeDiff.GetX() * pivot.GetX();
|
|
offsets.m_right += sizeDiff.GetX() * (1.0f - pivot.GetX());
|
|
offsetsChanged = true;
|
|
}
|
|
if (sizeDiff.GetY() != 0.0f)
|
|
{
|
|
offsets.m_top -= sizeDiff.GetY() * pivot.GetY();
|
|
offsets.m_bottom += sizeDiff.GetY() * (1.0f - pivot.GetY());
|
|
offsetsChanged = true;
|
|
}
|
|
|
|
if (offsetsChanged)
|
|
{
|
|
EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetOffsets, offsets);
|
|
}
|
|
}
|
|
}
|