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o3de/Gems/LyShine/Code/Source/UiDynamicLayoutComponent.cpp

355 lines
14 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiDynamicLayoutComponent.h"
#include "UiElementComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <LyShine/Bus/UiCanvasBus.h>
#include <LyShine/Bus/UiLayoutBus.h>
#include <LyShine/Bus/UiTransform2dBus.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
// PUBLIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
UiDynamicLayoutComponent::UiDynamicLayoutComponent()
: m_numChildElementsToClone(0)
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
UiDynamicLayoutComponent::~UiDynamicLayoutComponent()
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::SetNumChildElements(int numChildren)
{
AZ::Entity* prototypeEntity = nullptr;
EBUS_EVENT_RESULT(prototypeEntity, AZ::ComponentApplicationBus, FindEntity, m_prototypeElement);
if (prototypeEntity)
{
int curNumChildren = 0;
EBUS_EVENT_ID_RESULT(curNumChildren, GetEntityId(), UiElementBus, GetNumChildElements);
if (curNumChildren != numChildren)
{
if (curNumChildren < numChildren)
{
SetPrototypeElementActive(true);
AZ::EntityId canvasEntityId;
EBUS_EVENT_ID_RESULT(canvasEntityId, GetEntityId(), UiElementBus, GetCanvasEntityId);
for (int i = 0; i < numChildren - curNumChildren; i++)
{
// Clone the prototype element and add it as a child
AZ::Entity* clonedElement = nullptr;
EBUS_EVENT_ID_RESULT(clonedElement, canvasEntityId, UiCanvasBus, CloneElement, prototypeEntity, GetEntity());
}
SetPrototypeElementActive(false);
}
else // curNumChildren > numChildren
{
UiElementComponent* elementComponent = GetEntity()->FindComponent<UiElementComponent>();
AZ_Assert(elementComponent, "entity has no UiElementComponent");
for (int i = curNumChildren - 1; i >= numChildren; i--)
{
// Remove the cloned child element
AZ::Entity* element = nullptr;
EBUS_EVENT_ID_RESULT(element, GetEntityId(), UiElementBus, GetChildElement, i);
if (element)
{
elementComponent->RemoveChild(element);
EBUS_EVENT_ID(element->GetId(), UiElementBus, DestroyElement);
}
}
}
// Resize the element
ResizeToFitChildElements();
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::InGamePostActivate()
{
// Find the prototype element
int numChildren = 0;
EBUS_EVENT_ID_RESULT(numChildren, GetEntityId(), UiElementBus, GetNumChildElements);
if (numChildren > 0)
{
AZ::Entity* prototypeEntity = nullptr;
EBUS_EVENT_ID_RESULT(prototypeEntity, GetEntityId(), UiElementBus, GetChildElement, 0);
if (prototypeEntity)
{
// Store the prototype element for future cloning
m_prototypeElement = prototypeEntity->GetId();
// Store the size of the prototype element for future layout element size calculations
EBUS_EVENT_ID_RESULT(m_prototypeElementSize, m_prototypeElement, UiTransformBus, GetCanvasSpaceSizeNoScaleRotate);
UiElementComponent* elementComponent = GetEntity()->FindComponent<UiElementComponent>();
AZ_Assert(elementComponent, "entity has no UiElementComponent");
// Remove any extra elements
if (numChildren > 1)
{
for (int i = numChildren - 1; i > 0; i--)
{
// Remove the child element
AZ::Entity* element = nullptr;
EBUS_EVENT_ID_RESULT(element, GetEntityId(), UiElementBus, GetChildElement, i);
if (element)
{
elementComponent->RemoveChild(element);
EBUS_EVENT_ID(element->GetId(), UiElementBus, DestroyElement);
}
}
}
// Remove the prototype element
elementComponent->RemoveChild(prototypeEntity);
SetPrototypeElementActive(false);
// Listen for canvas space rect changes
UiTransformChangeNotificationBus::Handler::BusConnect(GetEntityId());
}
}
// Initialize the number of child elements
SetNumChildElements(m_numChildElementsToClone);
if (m_numChildElementsToClone == 0)
{
// Resize the element
ResizeToFitChildElements();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::OnCanvasSpaceRectChanged([[maybe_unused]] AZ::EntityId entityId, const UiTransformInterface::Rect& oldRect, const UiTransformInterface::Rect& newRect)
{
// If old rect equals new rect, size changed due to initialization
bool sizeChanged = (oldRect == newRect) || (!oldRect.GetSize().IsClose(newRect.GetSize(), 0.05f));
if (sizeChanged)
{
// Resize the element
ResizeToFitChildElements();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::OnUiElementBeingDestroyed()
{
if (m_prototypeElement.IsValid())
{
EBUS_EVENT_ID(m_prototypeElement, UiElementBus, DestroyElement);
m_prototypeElement.SetInvalid();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PUBLIC STATIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<UiDynamicLayoutComponent, AZ::Component>()
->Version(1)
->Field("NumChildElements", &UiDynamicLayoutComponent::m_numChildElementsToClone);
AZ::EditContext* ec = serializeContext->GetEditContext();
if (ec)
{
auto editInfo = ec->Class<UiDynamicLayoutComponent>("DynamicLayout",
"A component that clones the prototype element and resizes the layout. The first child element acts as the prototype element.");
editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/UiDynamicLayout.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/UiDynamicLayout.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0))
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
editInfo->DataElement(AZ::Edit::UIHandlers::SpinBox, &UiDynamicLayoutComponent::m_numChildElementsToClone, "Num Cloned Elements",
"The number of child elements to initialize the layout with.")
->Attribute(AZ::Edit::Attributes::Min, 0);
}
}
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->EBus<UiDynamicLayoutBus>("UiDynamicLayoutBus")
->Event("SetNumChildElements", &UiDynamicLayoutBus::Events::SetNumChildElements);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PROTECTED MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::Activate()
{
UiDynamicLayoutBus::Handler::BusConnect(GetEntityId());
UiInitializationBus::Handler::BusConnect(GetEntityId());
UiElementNotificationBus::Handler::BusConnect(GetEntityId());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::Deactivate()
{
UiDynamicLayoutBus::Handler::BusDisconnect();
UiInitializationBus::Handler::BusDisconnect();
if (UiTransformChangeNotificationBus::Handler::BusIsConnected())
{
UiTransformChangeNotificationBus::Handler::BusDisconnect();
}
UiElementNotificationBus::Handler::BusDisconnect();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::SetPrototypeElementActive(bool active)
{
AZ::Entity* prototypeEntity = nullptr;
EBUS_EVENT_RESULT(prototypeEntity, AZ::ComponentApplicationBus, FindEntity, m_prototypeElement);
if (prototypeEntity)
{
LyShine::EntityArray descendantElements;
if (active)
{
prototypeEntity->Activate();
// Have to get children after it is Activated since it will not be connected to bus before that
EBUS_EVENT_ID(prototypeEntity->GetId(), UiElementBus, FindDescendantElements,
[](const AZ::Entity*) { return true; },
descendantElements);
}
else
{
// Have to get children before it is Deactivated since it will not be connected to bus after that
EBUS_EVENT_ID(prototypeEntity->GetId(), UiElementBus, FindDescendantElements,
[](const AZ::Entity*) { return true; },
descendantElements);
prototypeEntity->Deactivate();
}
for (AZ::Entity* child : descendantElements)
{
if (active)
{
if (child->GetState() != AZ::Entity::State::Active)
{
child->Activate();
}
else
{
AZ_Warning("UiDynamicLayoutComponent", false, "Entity %s [%s] is already activated, which is not expected. Make sure you are not calling SetNumChildElements from a Script Activate function.",
child->GetName().c_str(), child->GetId().ToString().c_str());
}
}
else
{
if (child->GetState() == AZ::Entity::State::Active)
{
child->Deactivate();
}
else
{
AZ_Warning("UiDynamicLayoutComponent", false, "Entity %s [%s] is already deactivated, which is not expected.",
child->GetName().c_str(), child->GetId().ToString().c_str());
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDynamicLayoutComponent::ResizeToFitChildElements()
{
if (!m_prototypeElement.IsValid())
{
return;
}
// Only change the layout's size if it's not being controlled by its parent
AZ::Entity* parentElement = nullptr;
EBUS_EVENT_ID_RESULT(parentElement, GetEntityId(), UiElementBus, GetParent);
if (parentElement)
{
bool isControlledByParent = false;
EBUS_EVENT_ID_RESULT(isControlledByParent, parentElement->GetId(), UiLayoutBus, IsControllingChild, GetEntityId());
if (isControlledByParent)
{
return;
}
}
int numChildren = 0;
EBUS_EVENT_ID_RESULT(numChildren, GetEntityId(), UiElementBus, GetNumChildElements);
AZ::Vector2 curSize(0.0f, 0.0f);
EBUS_EVENT_ID_RESULT(curSize, GetEntityId(), UiTransformBus, GetCanvasSpaceSizeNoScaleRotate);
AZ::Vector2 newSize(0.0f, 0.0f);
EBUS_EVENT_ID_RESULT(newSize, GetEntityId(), UiLayoutBus, GetSizeToFitChildElements, m_prototypeElementSize, numChildren);
if (!curSize.IsClose(newSize, 0.05f))
{
UiTransform2dInterface::Offsets offsets;
EBUS_EVENT_ID_RESULT(offsets, GetEntityId(), UiTransform2dBus, GetOffsets);
AZ::Vector2 pivot;
EBUS_EVENT_ID_RESULT(pivot, GetEntityId(), UiTransformBus, GetPivot);
AZ::Vector2 sizeDiff = newSize - curSize;
bool offsetsChanged = false;
if (sizeDiff.GetX() != 0.0f)
{
offsets.m_left -= sizeDiff.GetX() * pivot.GetX();
offsets.m_right += sizeDiff.GetX() * (1.0f - pivot.GetX());
offsetsChanged = true;
}
if (sizeDiff.GetY() != 0.0f)
{
offsets.m_top -= sizeDiff.GetY() * pivot.GetY();
offsets.m_bottom += sizeDiff.GetY() * (1.0f - pivot.GetY());
offsetsChanged = true;
}
if (offsetsChanged)
{
EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetOffsets, offsets);
}
}
}