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o3de/Gems/LyShine/Code/Source/UiDropTargetComponent.cpp

267 lines
11 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiDropTargetComponent.h"
#include <AzCore/Math/Crc.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <LyShine/Bus/UiCanvasBus.h>
#include <LyShine/Bus/UiElementBus.h>
#include <LyShine/Bus/UiDraggableBus.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
//! UiDropTargetNotificationBus Behavior context handler class
class UiDropTargetNotificationBusBehaviorHandler
: public UiDropTargetNotificationBus::Handler
, public AZ::BehaviorEBusHandler
{
public:
AZ_EBUS_BEHAVIOR_BINDER(UiDropTargetNotificationBusBehaviorHandler, "{B01A3FB5-52E1-4FF4-A627-088DA37A1304}", AZ::SystemAllocator,
OnDropHoverStart, OnDropHoverEnd, OnDrop);
void OnDropHoverStart(AZ::EntityId draggable) override
{
Call(FN_OnDropHoverStart, draggable);
}
void OnDropHoverEnd(AZ::EntityId draggable) override
{
Call(FN_OnDropHoverEnd, draggable);
}
void OnDrop(AZ::EntityId draggable) override
{
Call(FN_OnDrop, draggable);
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// PUBLIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
UiDropTargetComponent::UiDropTargetComponent()
{
// Must be called in the same order as the states defined in UiDropTargetInterface
m_stateActionManager.AddState(nullptr); // normal state has no state actions
m_stateActionManager.AddState(&m_dropValidStateActions);
m_stateActionManager.AddState(&m_dropInvalidStateActions);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
UiDropTargetComponent::~UiDropTargetComponent()
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
const LyShine::ActionName& UiDropTargetComponent::GetOnDropActionName()
{
return m_onDropActionName;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::SetOnDropActionName(const LyShine::ActionName& actionName)
{
m_onDropActionName = actionName;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::HandleDropHoverStart(AZ::EntityId draggable)
{
EBUS_QUEUE_EVENT_ID(GetEntityId(), UiDropTargetNotificationBus, OnDropHoverStart, draggable);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::HandleDropHoverEnd(AZ::EntityId draggable)
{
EBUS_QUEUE_EVENT_ID(GetEntityId(), UiDropTargetNotificationBus, OnDropHoverEnd, draggable);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::HandleDrop(AZ::EntityId draggable)
{
EBUS_QUEUE_EVENT_ID(GetEntityId(), UiDropTargetNotificationBus, OnDrop, draggable);
// Check to see if the draggable is a proxy
bool isProxy = false;
EBUS_EVENT_ID_RESULT(isProxy, draggable, UiDraggableBus, IsProxy);
// Tell any action listeners about the event
// Don't do this for proxy draggables though. A proxy draggable always calls HandleDrop on the original
// and we don't want this action triggered twice.
if (!m_onDropActionName.empty() && !isProxy)
{
AZ::EntityId canvasEntityId;
EBUS_EVENT_ID_RESULT(canvasEntityId, GetEntityId(), UiElementBus, GetCanvasEntityId);
EBUS_EVENT_ID(canvasEntityId, UiCanvasNotificationBus, OnAction, GetEntityId(), m_onDropActionName);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
UiDropTargetInterface::DropState UiDropTargetComponent::GetDropState()
{
return m_dropState;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::SetDropState(DropState dropState)
{
if (dropState != m_dropState)
{
m_stateActionManager.ResetAllOverrides();
m_stateActionManager.ApplyStateActions(dropState);
m_dropState = dropState;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PROTECTED MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::Init()
{
m_stateActionManager.Init(GetEntityId());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::Activate()
{
m_stateActionManager.Activate();
m_navigationSettings.Activate(m_entity->GetId(), GetNavigableDropTargets);
UiDropTargetBus::Handler::BusConnect(m_entity->GetId());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::Deactivate()
{
m_stateActionManager.Deactivate();
m_navigationSettings.Deactivate();
UiDropTargetBus::Handler::BusDisconnect();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::OnDropValidStateActionsChanged()
{
m_stateActionManager.InitInteractableEntityForStateActions(m_dropValidStateActions);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::OnDropInvalidStateActionsChanged()
{
m_stateActionManager.InitInteractableEntityForStateActions(m_dropInvalidStateActions);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PROTECTED STATIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiDropTargetComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<UiDropTargetComponent, AZ::Component>()
->Version(1)
->Field("DropValidStateActions", &UiDropTargetComponent::m_dropValidStateActions)
->Field("DropInvalidStateActions", &UiDropTargetComponent::m_dropInvalidStateActions)
->Field("NavigationSettings", &UiDropTargetComponent::m_navigationSettings)
->Field("OnDropActionName", &UiDropTargetComponent::m_onDropActionName);
AZ::EditContext* ec = serializeContext->GetEditContext();
if (ec)
{
auto editInfo = ec->Class<UiDropTargetComponent>("DropTarget", "A target component for drag and drop behavior");
editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/UiDropTarget.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/UiDropTarget.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0))
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
// Navigation settings
editInfo->DataElement(0, &UiDropTargetComponent::m_navigationSettings, "Navigation",
"How to navigate from this drop target to the next drop target");
// Drop states group
{
editInfo->ClassElement(AZ::Edit::ClassElements::Group, "Drop States")
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
editInfo->DataElement(0, &UiDropTargetComponent::m_dropValidStateActions, "Valid", "The valid drop state actions")
->Attribute(AZ::Edit::Attributes::AddNotify, &UiDropTargetComponent::OnDropValidStateActionsChanged);
editInfo->DataElement(0, &UiDropTargetComponent::m_dropInvalidStateActions, "Invalid", "The invalid drop state actions")
->Attribute(AZ::Edit::Attributes::AddNotify, &UiDropTargetComponent::OnDropInvalidStateActionsChanged);
}
// Actions group
{
editInfo->ClassElement(AZ::Edit::ClassElements::Group, "Actions")
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
editInfo->DataElement(0, &UiDropTargetComponent::m_onDropActionName, "OnDrop",
"The action name triggered when a draggable is dropped on the drop target");
}
}
}
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->Enum<(int)DropStateNormal>("eUiDropState_Normal")
->Enum<(int)DropStateValid>("eUiDropState_Valid")
->Enum<(int)DropStateInvalid>("eUiDropState_Invalid");
behaviorContext->EBus<UiDropTargetBus>("UiDropTargetBus")
->Event("GetOnDropActionName", &UiDropTargetBus::Events::GetOnDropActionName)
->Event("SetOnDropActionName", &UiDropTargetBus::Events::SetOnDropActionName)
->Event("GetDropState", &UiDropTargetBus::Events::GetDropState)
->Event("SetDropState", &UiDropTargetBus::Events::SetDropState);
behaviorContext->EBus<UiDropTargetNotificationBus>("UiDropTargetNotificationBus")
->Handler<UiDropTargetNotificationBusBehaviorHandler>();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PRIVATE STATIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
LyShine::EntityArray UiDropTargetComponent::GetNavigableDropTargets(AZ::EntityId entityId)
{
// Get a list of all navigable elements
AZ::EntityId canvasEntityId;
EBUS_EVENT_ID_RESULT(canvasEntityId, entityId, UiElementBus, GetCanvasEntityId);
LyShine::EntityArray navigableElements;
EBUS_EVENT_ID(canvasEntityId, UiCanvasBus, FindElements,
[entityId](const AZ::Entity* entity)
{
bool navigable = false;
if (entity->GetId() != entityId)
{
if (UiDropTargetBus::FindFirstHandler(entity->GetId()))
{
UiNavigationInterface::NavigationMode navigationMode = UiNavigationInterface::NavigationMode::None;
EBUS_EVENT_ID_RESULT(navigationMode, entity->GetId(), UiNavigationBus, GetNavigationMode);
navigable = (navigationMode != UiNavigationInterface::NavigationMode::None);
}
}
return navigable;
},
navigableElements);
return navigableElements;
}