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o3de/Gems/LyShine/Code/Source/TextMarkup.cpp

372 lines
12 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "TextMarkup.h"
#include <AzCore/std/containers/stack.h>
#include <AzCore/std/string/conversions.h>
#include <AzCore/std/string/regex.h>
#include <CryPath.h>
namespace
{
//! Takes an input source string and wraps it for XML parsing
void InsertMarkup(const AZStd::string& sourceBuffer, AZStd::string& targetBuffer)
{
targetBuffer = "<root>" + sourceBuffer + "</root>";
AZStd::string::size_type pos = targetBuffer.find(">");
while (pos != AZStd::string::npos)
{
++pos;
if (pos < targetBuffer.length())
{
AZStd::string::value_type nextChar = targetBuffer.at(pos);
if (nextChar != '<')
{
static const AZStd::string CharStartTag("<ch value=\"");
targetBuffer.insert(pos, CharStartTag);
pos += CharStartTag.length();
pos = targetBuffer.find("<", pos);
if (AZStd::string::npos != pos)
{
static const AZStd::string CharEndTag("\" />");
targetBuffer.insert(pos, CharEndTag);
pos += CharEndTag.length();
}
}
}
pos = targetBuffer.find(">", pos);
}
// Newlines need to be escaped or the XML parser could toss them out
targetBuffer = AZStd::regex_replace(targetBuffer, AZStd::regex("\n"), "\\n");
}
//! Takes an TextMarkup::Tag and dumps all character data to the given output string buffer.
void DumpCharData(const TextMarkup::Tag& markupRootTag, AZStd::string& ouputText)
{
AZStd::stack<const TextMarkup::Tag*> tagStack;
tagStack.push(&markupRootTag);
while (!tagStack.empty())
{
const TextMarkup::Tag* curTag = tagStack.top();
tagStack.pop();
auto riter = curTag->children.rbegin();
for (; riter != curTag->children.rend(); ++riter)
{
tagStack.push(*riter);
}
TextMarkup::TagType type = curTag->GetType();
if (type == TextMarkup::TagType::Text)
{
const TextMarkup::TextTag* pText = static_cast<const TextMarkup::TextTag*>(curTag);
ouputText += pText->text;
}
}
}
//! Serializes a given XML root object to an TextMarkup tag tree.
bool PopulateTagTreeFromXml(const XmlNodeRef& node, TextMarkup::Tag& markupTag)
{
if (!node)
{
return false;
}
TextMarkup::Tag* newTag = &markupTag;
if (AZStd::string(node->getTag()) == "b")
{
newTag = new TextMarkup::BoldTag();
}
else if (AZStd::string(node->getTag()) == "i")
{
newTag = new TextMarkup::ItalicTag();
}
else if (AZStd::string(node->getTag()) == "a")
{
const int numAttributes = node->getNumAttributes();
if (numAttributes < 1)
{
// Expecting at least one attribute
return false;
}
AZStd::string action;
AZStd::string data;
for (int i = 0, count = numAttributes; i < count; ++i)
{
const char* key = "";
const char* value = "";
if (node->getAttributeByIndex(i, &key, &value))
{
if (AZStd::string(key) == "action")
{
action = value;
}
else if (AZStd::string(key) == "data")
{
data = value;
}
else
{
// Unexpected font tag attribute
return false;
}
}
}
TextMarkup::AnchorTag* anchorTag = new TextMarkup::AnchorTag();
newTag = anchorTag;
anchorTag->action = action;
anchorTag->data = data;
}
else if (AZStd::string(node->getTag()) == "font")
{
const int numAttributes = node->getNumAttributes();
if (numAttributes <= 0)
{
// Expecting at least one attribute
return false;
}
AZStd::string face;
AZ::Vector3 color(TextMarkup::ColorInvalid);
for (int i = 0, count = node->getNumAttributes(); i < count; ++i)
{
const char* key = "";
const char* value = "";
if (node->getAttributeByIndex(i, &key, &value))
{
if (AZStd::string(key) == "face")
{
face = value;
}
else if (AZStd::string(key) == "color")
{
AZStd::string colorValue(value);
AZ::StringFunc::TrimWhiteSpace(colorValue, true, true);
AZStd::string::size_type ExpectedNumChars = 7;
if (ExpectedNumChars == colorValue.size() && '#' == colorValue.at(0))
{
static const int base16 = 16;
static const float normalizeRgbMultiplier = 1.0f / 255.0f;
color.SetX(static_cast<float>(AZStd::stoi(colorValue.substr(1, 2), 0, base16)) * normalizeRgbMultiplier);
color.SetY(static_cast<float>(AZStd::stoi(colorValue.substr(3, 2), 0, base16)) * normalizeRgbMultiplier);
color.SetZ(static_cast<float>(AZStd::stoi(colorValue.substr(5, 2), 0, base16)) * normalizeRgbMultiplier);
}
}
else
{
// Unexpected font tag attribute
return false;
}
}
}
TextMarkup::FontTag* fontTag = new TextMarkup::FontTag();
newTag = fontTag;
fontTag->face = face;
fontTag->color = color;
}
else if (AZStd::string(node->getTag()) == "img")
{
const int numAttributes = node->getNumAttributes();
if (numAttributes <= 0)
{
// Expecting at least one attribute
return false;
}
AZStd::string imagePathname;
AZStd::string height;
float scale = 1.0f;
AZStd::string vAlign;
float yOffset = 0.0f;
float leftPadding = 0.0f;
float rightPadding = 0.0f;
for (int i = 0, count = node->getNumAttributes(); i < count; ++i)
{
const char* key = "";
const char* value = "";
if (node->getAttributeByIndex(i, &key, &value))
{
if (AZStd::string(key) == "src")
{
imagePathname = value;
}
else if (AZStd::string(key) == "height")
{
height = value;
}
else if (AZStd::string(key) == "scale")
{
scale = AZStd::stof(AZStd::string(value));
}
else if (AZStd::string(key) == "vAlign")
{
vAlign = value;
}
else if (AZStd::string(key) == "yOffset")
{
yOffset = AZStd::stof(AZStd::string(value));
}
else if (AZStd::string(key) == "xPadding")
{
leftPadding = AZStd::stof(AZStd::string(value));
rightPadding = leftPadding;
}
else if (AZStd::string(key) == "lPadding")
{
leftPadding = AZStd::stof(AZStd::string(value));
}
else if (AZStd::string(key) == "rPadding")
{
rightPadding = AZStd::stof(AZStd::string(value));
}
else
{
// Unexpected font tag attribute
return false;
}
}
}
if (imagePathname.empty())
{
// Need at least a path to a texture
return false;
}
TextMarkup::ImageTag* imageTag = new TextMarkup::ImageTag();
newTag = imageTag;
// Add an extension if it's not there
const char* extension = PathUtil::GetExt(imagePathname.c_str());
if (!extension || extension[0] == '\0')
{
// Empty path - add the texture extension
const AZStd::string textureExtension(".dds");
imagePathname += textureExtension;
}
imageTag->m_imagePathname = imagePathname;
imageTag->m_height = height;
imageTag->m_scale = scale;
imageTag->m_vAlign = vAlign;
imageTag->m_yOffset = yOffset;
imageTag->m_leftPadding = leftPadding;
imageTag->m_rightPadding = rightPadding;
}
else if (AZStd::string(node->getTag()) == "ch")
{
AZStd::string nodeContent;
const char* key = "";
const char* value = "";
if (!node->getAttributeByIndex(0, &key, &value))
{
return false;
}
if (AZStd::string(key) == "value")
{
nodeContent = value;
}
else
{
// Unexpected attribute
return false;
}
TextMarkup::TextTag* textTag = new TextMarkup::TextTag();
newTag = textTag;
textTag->text = nodeContent;
}
else if (AZStd::string(node->getTag()) == "root")
{
// Ignore
}
else
{
return false;
}
// Guard against a tag adding itself as its own child
if (newTag != &markupTag)
{
markupTag.children.push_back(newTag);
}
for (int i = 0, count = node->getChildCount(); i < count; ++i)
{
XmlNodeRef child = node->getChild(i);
if (!PopulateTagTreeFromXml(child, *newTag))
{
return false;
}
}
return true;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool TextMarkup::ParseMarkupBuffer(const AZStd::string& sourceBuffer, TextMarkup::Tag& markupTag, bool suppressWarnings)
{
// First, wrap up the source text to make it parseable XML
AZStd::string wrappedSourceText(sourceBuffer);
InsertMarkup(sourceBuffer, wrappedSourceText);
// Parse the wrapped text as XML
XmlNodeRef xmlRoot = GetISystem()->LoadXmlFromBuffer(wrappedSourceText.c_str(), wrappedSourceText.length(), false, suppressWarnings);
if (xmlRoot)
{
return PopulateTagTreeFromXml(xmlRoot, markupTag);
}
return false;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void TextMarkup::CopyCharData(const AZStd::string& sourceBuffer, AZStd::string& targetBuffer)
{
TextMarkup::Tag markupRootTag;
if (ParseMarkupBuffer(sourceBuffer, markupRootTag))
{
DumpCharData(markupRootTag, targetBuffer);
}
if (targetBuffer.empty())
{
// If, for some reason we couldn't parse the text as XML, we simply
// assign the source buffer
targetBuffer = sourceBuffer;
}
}
#include "Tests/internal/test_TextMarkup.cpp"