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o3de/Gems/LyShine/Code/Source/Animation/EventNode.h

47 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "AnimNode.h"
class CUiAnimEventNode
: public CUiAnimNode
{
public:
AZ_CLASS_ALLOCATOR(CUiAnimEventNode, AZ::SystemAllocator, 0);
AZ_RTTI(CUiAnimEventNode, "{51C82937-293D-4E20-8966-5288D1580615}", CUiAnimNode);
CUiAnimEventNode();
CUiAnimEventNode(const int id);
//////////////////////////////////////////////////////////////////////////
// Overrides from CUiAnimNode
//////////////////////////////////////////////////////////////////////////
virtual void Animate(SUiAnimContext& ec);
virtual void CreateDefaultTracks();
virtual void OnReset();
//////////////////////////////////////////////////////////////////////////
// Supported tracks description.
//////////////////////////////////////////////////////////////////////////
virtual unsigned int GetParamCount() const;
virtual CUiAnimParamType GetParamType(unsigned int nIndex) const;
virtual bool GetParamInfoFromType(const CUiAnimParamType& paramId, SParamInfo& info) const;
static void Reflect(AZ::SerializeContext* serializeContext);
private:
void SetScriptValue();
private:
//! Last animated key in track.
int m_lastEventKey;
};