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o3de/Gems/Blast/Code/Source/Editor/EditorSystemComponent.cpp

58 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Asset/BlastChunksAsset.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <Editor/EditorSystemComponent.h>
#include <Editor/EditorWindow.h>
#include <Editor/MaterialIdWidget.h>
namespace Blast
{
void EditorSystemComponent::Reflect(AZ::ReflectContext* context)
{
BlastChunksAsset::Reflect(context);
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<EditorSystemComponent, AZ::Component>()->Version(1);
}
}
void EditorSystemComponent::Activate()
{
m_editorBlastChunksAssetHandler = AZStd::make_unique<EditorBlastChunksAssetHandler>();
m_editorBlastChunksAssetHandler->Register();
auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler();
if (assetCatalog)
{
assetCatalog->EnableCatalogForAsset(azrtti_typeid<BlastChunksAsset>());
assetCatalog->AddExtension("blast_chunks");
}
AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Broadcast(
&AzToolsFramework::PropertyTypeRegistrationMessages::RegisterPropertyType,
aznew Blast::Editor::MaterialIdWidget());
}
void EditorSystemComponent::Deactivate()
{
AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
m_editorBlastChunksAssetHandler.reset();
}
// This will be called when the IEditor instance is ready
void EditorSystemComponent::NotifyRegisterViews()
{
Blast::Editor::EditorWindow::RegisterViewClass();
}
} // namespace Blast