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o3de/Gems/AtomTressFX/Code/HairModule.cpp

48 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <HairModule.h>
#include <Components/HairSystemComponent.h>
#include <Components/HairComponent.h>
#if defined (ATOMTRESSFX_EDITOR)
#include <Components/EditorHairComponent.h>
#endif // ATOMTRESSFX_EDITOR
namespace AZ
{
namespace Render
{
namespace Hair
{
HairModule::HairModule()
: AZ::Module()
{
m_descriptors.insert(
m_descriptors.end(),
{
HairSystemComponent::CreateDescriptor(),
HairComponent::CreateDescriptor(),
#if defined (ATOMTRESSFX_EDITOR)
// Prevent adding editor component when editor and tools are not built
EditorHairComponent::CreateDescriptor(),
#endif // ATOMTRESSFX_EDITOR
});
}
AZ::ComponentTypeList HairModule::GetRequiredSystemComponents() const
{
// add required SystemComponents to the SystemEntity
return AZ::ComponentTypeList{
azrtti_typeid<HairSystemComponent>()
};
}
} // namespace Hair
} // namespace Render
} // namespace AZ