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48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <Components/HairComponentConfig.h>
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#include <Rendering/HairGlobalSettingsBus.h>
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namespace AZ
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{
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namespace Render
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{
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namespace Hair
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{
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void HairComponentConfig::Reflect(ReflectContext* context)
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{
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AMD::TressFXSimulationSettings::Reflect(context);
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AMD::TressFXRenderingSettings::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<HairComponentConfig, ComponentConfig>()
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->Version(4)
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->Field("HairAsset", &HairComponentConfig::m_hairAsset)
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->Field("SimulationSettings", &HairComponentConfig::m_simulationSettings)
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->Field("RenderingSettings", &HairComponentConfig::m_renderingSettings)
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->Field("HairGlobalSettings", &HairComponentConfig::m_hairGlobalSettings)
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;
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}
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}
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void HairComponentConfig::OnHairGlobalSettingsChanged()
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{
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HairGlobalSettingsRequestBus::Broadcast(&HairGlobalSettingsRequests::SetHairGlobalSettings, m_hairGlobalSettings);
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}
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} // namespace Hair
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} // namespace Render
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} // namespace AZ
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