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34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <OcclusionCullingPlane/OcclusionCullingPlaneComponentController.h>
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#include <OcclusionCullingPlane/OcclusionCullingPlaneComponentConstants.h>
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#include <AzFramework/Components/ComponentAdapter.h>
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namespace AZ
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{
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namespace Render
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{
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class OcclusionCullingPlaneComponent final
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: public AzFramework::Components::ComponentAdapter<OcclusionCullingPlaneComponentController, OcclusionCullingPlaneComponentConfig>
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{
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public:
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using BaseClass = AzFramework::Components::ComponentAdapter<OcclusionCullingPlaneComponentController, OcclusionCullingPlaneComponentConfig>;
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AZ_COMPONENT(AZ::Render::OcclusionCullingPlaneComponent, OcclusionCullingPlaneComponentTypeId, BaseClass);
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OcclusionCullingPlaneComponent() = default;
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OcclusionCullingPlaneComponent(const OcclusionCullingPlaneComponentConfig& config);
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static void Reflect(AZ::ReflectContext* context);
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};
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} // namespace Render
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} // namespace AZ
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