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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh
moraaar 7150a28ed6
Mesh Component: Add button to the Mesh Asset field to open mesh FBX settings (#7547)
This is an UX improvement for Mesh Component as the user can quickly access FBX settings of the mesh to modify it if they so desire.

Video
https://user-images.githubusercontent.com/27999040/153414278-f7996b9a-8a28-49d4-92a8-daeb9924b148.mp4

Signed-off-by: moraaar moraaar@amazon.com
4 years ago
..
EditorMeshComponent.cpp Mesh Component: Add button to the Mesh Asset field to open mesh FBX settings (#7547) 4 years ago
EditorMeshComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorMeshStats.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorMeshStats.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorMeshStatsSerializer.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorMeshStatsSerializer.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorMeshSystemComponent.cpp • Created interface for preview rendering content 4 years ago
EditorMeshSystemComponent.h • Created interface for preview rendering content 4 years ago
MeshComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshComponentController.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
MeshComponentController.h Ensure render geometry is refreshed when the mesh component controller is moved (#6452) 4 years ago