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44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/RTTI/RTTI.h>
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namespace Aws
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{
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namespace GameLift
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{
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class GameLiftClient;
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}
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} // namespace Aws
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namespace AWSGameLift
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{
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//! IAWSGameLiftInternalRequests
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//! GameLift Gem internal interface which is used to fetch gem global GameLift client
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class IAWSGameLiftInternalRequests
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{
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public:
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AZ_RTTI(IAWSGameLiftInternalRequests, "{DC0CC1C4-21EE-4A41-B428-D12D697F88A2}");
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IAWSGameLiftInternalRequests() = default;
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virtual ~IAWSGameLiftInternalRequests() = default;
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//! GetGameLiftClient
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//! Get GameLift client to interact with Amazon GameLift service
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//! @return Shared pointer to the GameLift client
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virtual AZStd::shared_ptr<Aws::GameLift::GameLiftClient> GetGameLiftClient() const = 0;
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//! SetGameLiftClient
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//! Set GameLift client to provided GameLift client
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//! @param gameliftClient Input new GameLift client
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virtual void SetGameLiftClient(AZStd::shared_ptr<Aws::GameLift::GameLiftClient> gameliftClient) = 0;
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};
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} // namespace AWSGameLift
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