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36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <IEditor.h>
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#include <Include/IPlugin.h>
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//------------------------------------------------------------------
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class ComponentEntityEditorPlugin
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: public IPlugin
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{
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public:
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ComponentEntityEditorPlugin(IEditor* editor);
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virtual ~ComponentEntityEditorPlugin() = default;
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void Release() override;
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void ShowAbout() override {}
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const char* GetPluginGUID() override { return "{11B0041C-BC34-4827-A3E4-AB7458FFF678}"; }
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DWORD GetPluginVersion() override { return 1; }
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const char* GetPluginName() override { return "ComponentEntityEditor"; }
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bool CanExitNow() override { return true; }
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void OnEditorNotify([[maybe_unused]] EEditorNotifyEvent aEventId) override {}
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private:
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bool m_registered;
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class SandboxIntegrationManager* m_appListener;
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};
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