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o3de/Code/Framework/AzCore/Tests/AssetJsonSerializerTests.cpp

198 lines
7.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/Asset/AssetJsonSerializer.h>
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Asset/AssetManagerComponent.h>
#include <AzCore/IO/Streamer/StreamerComponent.h>
#include <AzCore/Jobs/JobManagerComponent.h>
#include <AzCore/Jobs/JobManager.h>
#include <AzCore/Jobs/JobContext.h>
#include <AzCore/Memory/PoolAllocator.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <Tests/Serialization/Json/JsonSerializerConformityTests.h>
namespace JsonSerializationTests
{
class TestAssetData final
: public AZ::Data::AssetData
{
public:
AZ_CLASS_ALLOCATOR(TestAssetData, AZ::SystemAllocator, 0);
AZ_RTTI(TestAssetData, "{90BCCF83-D453-4A70-973D-57C2ACD04661}", AZ::Data::AssetData);
TestAssetData() = default;
TestAssetData(const AZ::Data::AssetId& assetId, AZ::Data::AssetData::AssetStatus status)
: AZ::Data::AssetData(assetId, status)
{}
~TestAssetData() override = default;
};
class TestAssetHandler final
: public AZ::Data::AssetHandler
{
public:
AZ::Data::AssetPtr CreateAsset([[maybe_unused]] const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override
{
return aznew TestAssetData();
}
void DestroyAsset(AZ::Data::AssetPtr ptr) override
{
delete ptr;
}
void GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes) override
{
assetTypes.push_back(azrtti_typeid<TestAssetData>());
}
AZ::Data::AssetHandler::LoadResult LoadAssetData(
[[maybe_unused]] const AZ::Data::Asset<AZ::Data::AssetData>& asset,
[[maybe_unused]] AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) override
{
return AZ::Data::AssetHandler::LoadResult::LoadComplete;
}
};
class AssetSerializerTestDescription final
: public JsonSerializerConformityTestDescriptor<AZ::Data::Asset<TestAssetData>>
{
public:
using Asset = AZ::Data::Asset<TestAssetData>;
void SetUp() override
{
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Create();
// Set up the Job Manager with 1 thread so that the Asset Manager is able to load assets.
AZ::JobManagerDesc jobDesc;
AZ::JobManagerThreadDesc threadDesc;
jobDesc.m_workerThreads.push_back(threadDesc);
m_jobManager = aznew AZ::JobManager(jobDesc);
m_jobContext = aznew AZ::JobContext(*m_jobManager);
AZ::JobContext::SetGlobalContext(m_jobContext);
AZ::Data::AssetManager::Descriptor descriptor;
AZ::Data::AssetManager::Create(descriptor);
AZ::Data::AssetManager::Instance().RegisterHandler(&m_assetHandler, azrtti_typeid<TestAssetData>());
}
void TearDown() override
{
AZ::Data::AssetManager::Instance().UnregisterHandler(&m_assetHandler);
AZ::Data::AssetManager::Destroy();
AZ::JobContext::SetGlobalContext(nullptr);
delete m_jobContext;
delete m_jobManager;
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Destroy();
AZ::AllocatorInstance<AZ::PoolAllocator>::Destroy();
}
void Reflect(AZStd::unique_ptr<AZ::SerializeContext>& context) override
{
context->RegisterGenericType<Asset>();
}
AZStd::shared_ptr<AZ::BaseJsonSerializer> CreateSerializer() override
{
return AZStd::make_shared<AZ::Data::AssetJsonSerializer>();
}
AZStd::shared_ptr<Asset> CreateDefaultInstance() override
{
return AZStd::make_shared<Asset>();
}
AZStd::shared_ptr<Asset> CreatePartialDefaultInstance() override
{
AZ::Data::AssetId id{ "{BBEAC89F-8BAD-4A9D-BF6E-D0DF84A8DFD6}", 0};
auto instance = AZStd::make_shared<Asset>();
instance->Create(id, false);
return instance;
}
AZStd::shared_ptr<Asset> CreateFullySetInstance() override
{
AZ::Data::AssetId id{ "{BBEAC89F-8BAD-4A9D-BF6E-D0DF84A8DFD6}", 1 };
auto instance = AZStd::make_shared<Asset>();
instance->Create(id, false);
instance->SetHint("TestFile");
instance->SetAutoLoadBehavior(AZ::Data::AssetLoadBehavior::PreLoad);
return instance;
}
AZStd::string_view GetJsonForPartialDefaultInstance() override
{
return R"(
{
"assetId" :
{
"guid": "{BBEAC89F-8BAD-4A9D-BF6E-D0DF84A8DFD6}"
}
})";
}
AZStd::string_view GetJsonForFullySetInstance() override
{
return R"(
{
"assetId" :
{
"guid": "{BBEAC89F-8BAD-4A9D-BF6E-D0DF84A8DFD6}",
"subId": 1
},
"loadBehavior": "PreLoad",
"assetHint": "TestFile"
})";
}
void ConfigureFeatures(JsonSerializerConformityTestDescriptorFeatures& features) override
{
features.EnableJsonType(rapidjson::kObjectType);
features.m_typeToInject = rapidjson::kNullType;
// Assets are not fully registered with the Serialize Context for historical reasons. Due to the missing
// information the Json Serializer Conformity Tests can't run the subsection of tests that explicitly
// require the missing information.
features.m_enableNewInstanceTests = false;
}
bool AreEqual(const Asset& lhs, const Asset& rhs) override
{
return lhs == rhs;
}
void AddSystemComponentDescriptors(BaseJsonSerializerFixture::ComponentContainer& systemComponents) override
{
systemComponents.push_back(AZ::AssetManagerComponent::CreateDescriptor());
systemComponents.push_back(AZ::JobManagerComponent::CreateDescriptor());
systemComponents.push_back(AZ::StreamerComponent::CreateDescriptor());
}
private:
TestAssetHandler m_assetHandler;
AZ::JobManager* m_jobManager{ nullptr };
AZ::JobContext* m_jobContext{ nullptr };
};
using AssetConformityTestTypes = ::testing::Types<AssetSerializerTestDescription>;
INSTANTIATE_TYPED_TEST_CASE_P(Asset, JsonSerializerConformityTests, AssetConformityTestTypes);
} // namespace JsonSerializationTests