Files
o3de/Code/Tools/AssetProcessor/AssetBuilderSDK/CMakeLists.txt
T
Qing Tao 2ae8477683 ATOM-13512 Altering IBL ImageProcessor .preset Does Not Force Assets to Rebuild (#5639)
Changes include:
- Move config files from ImageProcessingAtom/Config/ folder to ImageProcessingAtom/Assets/Config/ folder so it can be watched as source depencies.
- Change GetSuggestedPreset function so it can return certain preset for certain file name.
- Move file mask mappings from preset to ImageBuilder.settings. But the file masks in preset can still be used.
- Changed from using project config folder's imageBuilder.Settings for override to using it as json merge patch.
- Expose GetFileHash function in AssetBuilderSDK api.


Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
2021-11-16 15:25:13 -08:00

42 lines
1.2 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
ly_get_pal_tool_dirs(pal_tool_dirs ${CMAKE_CURRENT_LIST_DIR}/AssetBuilderSDK/Platform)
set(pal_files "")
foreach(enabled_platform ${LY_PAL_TOOLS_ENABLED})
string(TOLOWER ${enabled_platform} enabled_platform_lowercase)
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/AssetBuilderSDK/Platform/${enabled_platform})
list(APPEND pal_files ${pal_dir}/assetbuildersdk_${enabled_platform_lowercase}_files.cmake)
endforeach()
ly_add_target(
NAME AssetBuilderSDK STATIC
NAMESPACE AZ
FILES_CMAKE
assetbuilder_files.cmake
${pal_files}
INCLUDE_DIRECTORIES
PUBLIC
.
PRIVATE
${pal_tool_dirs}
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
PUBLIC
AZ::AzFramework
AZ::AzToolsFramework
3rdParty::xxhash
)
ly_add_source_properties(
SOURCES AssetBuilderSDK/AssetBuilderSDK.cpp
PROPERTY COMPILE_DEFINITIONS
VALUES ${LY_PAL_TOOLS_DEFINES}
)