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o3de/Code/Sandbox/Plugins/ComponentEntityEditorPlugin/ComponentEntityDebugPrinter.h

32 lines
1.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/TickBus.h>
/**
* Prints debug statistics about Component Entities to screen
*/
class ComponentEntityDebugPrinter
: private AZ::TickBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(ComponentEntityDebugPrinter, AZ::SystemAllocator, 0);
ComponentEntityDebugPrinter();
private:
//////////////////////////////////////////////////////////////////////////
// TickBus
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
//////////////////////////////////////////////////////////////////////////
};