You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Editor/AssetEditor/AssetEditorRequestsHandler.h

35 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Serialization/SerializeContext.h>
#include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
class AssetEditorRequestsHandler
: public AzToolsFramework::AssetEditor::AssetEditorRequestsBus::Handler
, public AzToolsFramework::EditorEvents::Bus::Handler
{
public:
AZ_CLASS_ALLOCATOR(AssetEditorRequestsHandler, AZ::SystemAllocator, 0);
AssetEditorRequestsHandler();
~AssetEditorRequestsHandler() override;
//////////////////////////////////////////////////////////////////////////
// AssetEditorRequests
//////////////////////////////////////////////////////////////////////////
void CreateNewAsset(const AZ::Data::AssetType& assetType) override;
void OpenAssetEditor(const AZ::Data::Asset<AZ::Data::AssetData>& asset) override;
void OpenAssetEditorById(const AZ::Data::AssetId assetId) override;
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::EditorEvents::Bus::Handler
//////////////////////////////////////////////////////////////////////////
void NotifyRegisterViews() override;
};