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e30b0f51d11b099e66f57067ec24c9e2d77fccb2
o3de/Code/Tools/ProjectManager/Platform/Mac
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amzn-sj 9a15b7cadc 1. Fix "Open Editor" button not launching Editor on Mac.
2. Update LaunchAssetProcessor() paths on Mac.
3. LaunchAssetProcessor() uses ProcessWatcher wrappers.
4. SDK Launcher registers the engine when launching.

Signed-off-by: amzn-sj <srikkant@amazon.com>
2021-11-03 11:18:57 -07:00
..
PAL_mac_files.cmake
Disable custom titlebar on Mac, Linux, fix resize (#4973)
2021-10-25 16:33:32 -07:00
PAL_mac_tests_files.cmake
…
PAL_mac.cmake
[Mac] Generate O3DE SDK app bundle that can be notarized and distributed (#4150)
2021-09-20 11:13:47 -05:00
ProjectBuilderWorker_mac.cpp
Implement Project Manager 'build' button for Mac and Linux(#4248)
2021-09-22 13:44:21 -07:00
ProjectManager_Test_Traits_Mac.h
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ProjectManager_Test_Traits_Platform.h
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ProjectManager_Traits_Mac.h
Disable custom titlebar on Mac, Linux, fix resize (#4973)
2021-10-25 16:33:32 -07:00
ProjectManager_Traits_Platform.h
Disable custom titlebar on Mac, Linux, fix resize (#4973)
2021-10-25 16:33:32 -07:00
ProjectManagerDefs_mac.cpp
Run get_python script when Python fails to load (#4482)
2021-10-05 11:26:54 -07:00
ProjectUtils_mac.cpp
1. Fix "Open Editor" button not launching Editor on Mac.
2021-11-03 11:18:57 -07:00
Python_mac.cpp
…
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