Files
o3de/Code/Tools/ProjectManager/Source/ProjectInfo.h
T
AMZN-nggieber e21443b5d6 Added Project Preview to Project Settings and Fixed Issues with Moving Projects (#1380)
* Updated Project Settings Screen with preview and fixed moving projects

* Tests for some Project Utils

* Remove old defined consts

* Update UX to use display name when avaliable where appropriate

* Use newPreviewImagePath for temp changing preview.png otherwise use iconPath for preview in UX

* Removed use of newPreviewImagePath in ProjectButton
2021-06-22 17:24:48 -07:00

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1.9 KiB
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Math/Uuid.h>
#include <QString>
#include <QStringList>
#endif
namespace O3DE::ProjectManager
{
class ProjectInfo
{
public:
ProjectInfo() = default;
ProjectInfo(
const QString& path,
const QString& projectName,
const QString& displayName,
const QString& origin,
const QString& summary,
const QString& iconPath,
const QString& newPreviewImagePath,
const QString& newBackgroundImagePath,
bool needsBuild);
bool operator==(const ProjectInfo& rhs) const;
bool operator!=(const ProjectInfo& rhs) const;
bool IsValid() const;
const QString& GetProjectDisplayName() const;
// from o3de_manifest.json and o3de_projects.json
QString m_path;
// From project.json
QString m_projectName;
QString m_displayName;
QString m_origin;
QString m_summary;
QString m_iconPath;
QStringList m_userTags;
// Used as temp variable for replace images
QString m_newPreviewImagePath;
QString m_newBackgroundImagePath;
// Used in project creation
bool m_needsBuild = false; //! Does this project need to be built
};
} // namespace O3DE::ProjectManager