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e1cb40fa33a97b9fefe2cfd4a7cdff80e46d38cb
o3de
/
Gems
/
Atom
/
RPI
/
Code
/
Tests
/
Material
T
History
santorac
b9ba9f5ca8
Got RPI unit tests building and passing again.
...
Signed-off-by: santorac <
55155825+santorac@users.noreply.github.com
>
2022-01-20 16:11:31 -08:00
..
LuaMaterialFunctorTests.cpp
Got the unit tests working again.
2022-01-18 10:29:48 -08:00
MaterialAssetTests.cpp
Changed .material serialization to avoid loading the .materialtype file, since the .material builder doesn't declare a source dependency on the .materialtype. Otherwise there can be ambiguous edge cases where changes to the .materialtype might or might not impact the baked MaterialAsset. Note that another option would have been to add a the appropriate source dependency, but that would hurt iteration time as any change to the .materialtype file would cause every .material file and .fbx to rebuild.
2022-01-18 19:00:50 -08:00
MaterialAssetTestUtils.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
MaterialAssetTestUtils.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
MaterialFunctorSourceDataSerializerTests.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
MaterialFunctorTests.cpp
Got the unit tests working again.
2022-01-18 10:29:48 -08:00
MaterialPropertyIdTests.cpp
Updated MaterialPropertyId class in preparation for nested material property sets.
2022-01-20 15:43:22 -08:00
MaterialPropertySerializerTests.cpp
Added backward-compatible support for the old "id" key in material type files, which is being renamed to "name".
2021-09-28 22:05:26 -07:00
MaterialPropertyValueSourceDataTests.cpp
Gems/Atom
2021-09-03 20:35:39 -07:00
MaterialSourceDataTests.cpp
Got RPI unit tests building and passing again.
2022-01-20 16:11:31 -08:00
MaterialTests.cpp
Got the unit tests working again.
2022-01-18 10:29:48 -08:00
MaterialTypeAssetTests.cpp
Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure.
2021-10-21 23:18:08 -07:00
MaterialTypeSourceDataTests.cpp
Fixed a bug where material version updates didn't support moving a property from one group to another.
2021-10-25 13:32:32 -07:00