b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
26 lines
776 B
C++
26 lines
776 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/ImageProcessing/PixelFormats.h>
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namespace ImageProcessingAtom
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{
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class IPixelOperation
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{
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public:
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virtual ~IPixelOperation() {}
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virtual void GetRGBA(const uint8* buf, float& r, float& g, float& b, float& a) = 0;
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virtual void SetRGBA(uint8* buf, const float& r, const float& g, const float& b, const float& a) = 0;
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};
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typedef AZStd::shared_ptr<IPixelOperation> IPixelOperationPtr;
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IPixelOperationPtr CreatePixelOperation(EPixelFormat pixelFmt);
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}// namespace ImageProcessingAtom
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