b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Compressors/Compressor.h>
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namespace ImageProcessingAtom
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{
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class PVRTCCompressor
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: public ICompressor
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{
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public:
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static bool IsCompressedPixelFormatSupported(EPixelFormat fmt);
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static bool IsUncompressedPixelFormatSupported(EPixelFormat fmt);
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static bool DoesSupportDecompress(EPixelFormat fmtDst);
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IImageObjectPtr CompressImage(IImageObjectPtr srcImage, EPixelFormat fmtDst, const CompressOption* compressOption) const override;
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IImageObjectPtr DecompressImage(IImageObjectPtr srcImage, EPixelFormat fmtDst) const override;
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EPixelFormat GetSuggestedUncompressedFormat(EPixelFormat compressedfmt, EPixelFormat uncompressedfmt) const override;
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ColorSpace GetSupportedColorSpace(EPixelFormat compressFormat) const final;
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};
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} // namespace ImageProcessingAtom
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