0ad2fe2294
* Implemented the RFC to allow projects to need to specify the Gems Projects no longer need to specify CMake Targets to associate a Gem variant with. In order to associate a CMake Target with a gem variant a new `ly_set_gem_variant_to_load` function has been added that maps CMake Targets -> Gem Variants. This allows CMake Targets to self describe which gem variants they desire to build and load This implementation is backwards compatible: The `ly_enable_gems` function still accepts the TARGETS and VARIANTS arguments which it will forward to the new `ly_set_gem_variant_to_load` function to allow the input Targets to be associated with input Gem Variants This changes fixes the issue with gems that are required by an Application regardless of the Project in use, not replicating it's "requiredness" to the SDK layout Fixes #3430 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added an LY_PROJECT_NAME property to the Launcher targets The `ly_enable_gems_delayed` now command queries the LY_PROJECT_NAME property associated with each target to determine if the gems being enabled are match the project the target is associated with. In this case the target only adds dependencies if the gems is being enabled without a specific project or if the gems is being enabled for the matching project. If the LY_PROJECT_NAME property is not set for target, it indicates the gems for each project can be added as dependencies to the target. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * The INSTALL step now forwards the LY_PROJECT_NAME property for a target The Install_common.cmake has been updated to support configuring TARGET_PROPERTIES into the generated CMakeLists.txt for install targets. Furthermore the indentation of the generated CMakeLists.txt has been normalized to help with readability Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the Atom_Bootstrap CMakeLists.txt to enable the Atom_Bootstrap Gem Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecation message to ly_enable_gems when supplying TARGETS and VARIANTS Added a define_property call for the LY_PROJECT_NAME target property Removed the .Builders alias for the PrefabBuilder and renamed the GEM_MODULE target o PrefabBuilder.Builders. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed superflous space from AutomatedTesting Gem CMakeLists.txt Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
161 lines
4.6 KiB
CMake
161 lines
4.6 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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if(NOT PAL_TRAIT_BUILD_HOST_TOOLS)
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return()
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endif()
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ly_get_list_relative_pal_filename(pal_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${PAL_PLATFORM_NAME})
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include(${pal_source_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # PAL_TRAIT_ATOM_MATERIAL_EDITOR_APPLICATION_SUPPORTED
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if(NOT PAL_TRAIT_ATOM_MATERIAL_EDITOR_APPLICATION_SUPPORTED)
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return()
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endif()
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ly_add_target(
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NAME MaterialEditor.Document STATIC
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NAMESPACE Gem
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AUTOMOC
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FILES_CMAKE
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materialeditordocument_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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Source
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PUBLIC
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Include
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BUILD_DEPENDENCIES
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PUBLIC
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Gem::AtomToolsFramework.Static
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Gem::AtomToolsFramework.Editor
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Gem::Atom_RPI.Edit
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Gem::Atom_RPI.Public
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Gem::Atom_RHI.Reflect
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)
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ly_add_target(
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NAME MaterialEditor.Window STATIC
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NAMESPACE Gem
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AUTOMOC
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AUTOUIC
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AUTORCC
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FILES_CMAKE
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materialeditorwindow_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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Source
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PUBLIC
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Include
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BUILD_DEPENDENCIES
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PUBLIC
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Gem::AtomToolsFramework.Static
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Gem::AtomToolsFramework.Editor
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Gem::Atom_RPI.Public
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Gem::Atom_Feature_Common.Public
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Gem::ImageProcessingAtom.Headers
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)
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ly_add_target(
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NAME MaterialEditor.Viewport STATIC
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NAMESPACE Gem
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AUTOMOC
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AUTOUIC
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FILES_CMAKE
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materialeditorviewport_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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Source
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Public
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Include
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BUILD_DEPENDENCIES
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PUBLIC
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Gem::AtomToolsFramework.Static
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Gem::AtomToolsFramework.Editor
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Gem::Atom_RHI.Public
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Gem::Atom_RPI.Public
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Gem::Atom_Feature_Common.Static
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Gem::Atom_Component_DebugCamera.Static
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Gem::AtomLyIntegration_CommonFeatures.Static
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)
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ly_add_target(
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NAME MaterialEditor EXECUTABLE
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NAMESPACE Gem
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AUTOMOC
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FILES_CMAKE
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materialeditor_files.cmake
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Source/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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Source
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Source/Platform/${PAL_PLATFORM_NAME}
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PUBLIC
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Include
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BUILD_DEPENDENCIES
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PRIVATE
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Gem::AtomToolsFramework.Static
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Gem::AtomToolsFramework.Editor
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Gem::MaterialEditor.Window
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Gem::MaterialEditor.Viewport
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Gem::MaterialEditor.Document
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)
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# Add a 'builders' alias to allow the MaterialEditor root gem path to be added to the generated
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# cmake_dependencies.<project>.assetprocessor.setreg to allow the asset scan folder for it to be added
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ly_create_alias(NAME MaterialEditor.Builders NAMESPACE Gem)
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# Add build dependency to Editor for the MaterialEditor application since
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# Editor opens up the MaterialEditor
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ly_add_dependencies(Editor Gem::MaterialEditor)
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ly_add_target_files(
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TARGETS
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MaterialEditor
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FILES
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${CMAKE_CURRENT_LIST_DIR}/../MaterialEditor.xml
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OUTPUT_SUBDIRECTORY
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Gems/Atom/Tools/MaterialEditor
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)
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ly_add_target_dependencies(
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TARGETS
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MaterialEditor
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DEPENDENCIES_FILES
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tool_dependencies.cmake
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Source/Platform/${PAL_PLATFORM_NAME}/tool_dependencies_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
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# The Material Editor needs the LyShine "Tools" gem variant for the custom LyShine pass
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DEPENDENT_TARGETS
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Gem::LyShine.Tools
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)
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# Inject the project path into the MaterialEditor VS debugger command arguments if the build system being invoked
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# in a project centric view
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if(NOT PROJECT_NAME STREQUAL "O3DE")
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set_property(TARGET MaterialEditor APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${CMAKE_SOURCE_DIR}\"")
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endif()
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# Adds the MaterialEditor target as a C preprocessor define so that it can be used as a Settings Registry
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# specialization in order to look up the generated .setreg which contains the dependencies
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# specified for the target.
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if(TARGET MaterialEditor)
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set_source_files_properties(
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Source/MaterialEditorApplication.cpp
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PROPERTIES
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COMPILE_DEFINITIONS
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LY_CMAKE_TARGET="MaterialEditor"
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)
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else()
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message(FATAL_ERROR "Cannot set LY_CMAKE_TARGET define to MaterialEditor as the target doesn't exist anymore."
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" Perhaps it has been renamed")
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endif()
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