54 lines
2.0 KiB
C++
54 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "ConsoleBus.h"
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace AzFramework
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{
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void ConsoleRequests::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->EBus<ConsoleRequestBus>("ConsoleRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Utilities")
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->Event("ExecuteConsoleCommand", &ConsoleRequestBus::Events::ExecuteConsoleCommand)
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;
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}
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}
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/**
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* Behavior Context forwarder
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*/
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class ConsoleNotificationBusBehaviorHandler : public ConsoleNotificationBus::Handler, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(ConsoleNotificationBusBehaviorHandler, "{EE90D2DA-9339-4CE6-AF98-AF81E00E2AB3}", AZ::SystemAllocator, OnConsoleCommandExecuted);
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void OnConsoleCommandExecuted(const char* command) override
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{
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Call(FN_OnConsoleCommandExecuted, command);
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}
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};
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void ConsoleNotifications::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->EBus<ConsoleNotificationBus>("ConsoleNotificationBus")
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->Attribute(AZ::Script::Attributes::Category, "Utilities")
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->Handler<ConsoleNotificationBusBehaviorHandler>()
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;
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}
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}
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}
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