45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include "ViewportInteraction.h"
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class ViewportSnap
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{
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public:
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static void Rotate(HierarchyWidget* hierarchy,
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const AZ::EntityId& canvasId,
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AZ::Entity* element,
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float signedAngle);
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static void ResizeByGizmo(HierarchyWidget* hierarchy,
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const AZ::EntityId& canvasId,
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const ViewportHelpers::GizmoParts& grabbedGizmoParts,
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AZ::Entity* element,
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const AZ::Vector2& pivot,
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const AZ::Vector2& translation);
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static void ResizeDirectlyWithScaleOrRotation(HierarchyWidget* hierarchy,
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const AZ::EntityId& canvasId,
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const ViewportHelpers::ElementEdges& grabbedEdges,
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AZ::Entity* element,
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const UiTransformInterface::RectPoints& translation);
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static void ResizeDirectlyNoScaleNoRotation(HierarchyWidget* hierarchy,
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const AZ::EntityId& canvasId,
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const ViewportHelpers::ElementEdges& grabbedEdges,
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AZ::Entity* element,
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const AZ::Vector2& translation);
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private:
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};
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