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- Reexport cloth assets with AssImp ON. These was necessary because AssImp collects a different name for the color streams than FbxSDK and therefore they needed to be reassigned in the cloth rule. - Adding '_optimized' string to a global variable and using StringFunc RChop to remove it for a string. |
5 years ago | |
|---|---|---|
| .. | ||
| MaterialAssetBuilderComponent.cpp | 5 years ago | |
| MaterialAssetBuilderComponent.h | 5 years ago | |
| ModelAssetBuilderComponent.cpp | 5 years ago | |
| ModelAssetBuilderComponent.h | 5 years ago | |
| ModelExporterComponent.cpp | 5 years ago | |
| ModelExporterComponent.h | 5 years ago | |
| ModelExporterContexts.cpp | 5 years ago | |
| ModelExporterContexts.h | 5 years ago | |
| MorphTargetExporter.cpp | 5 years ago | |
| MorphTargetExporter.h | 5 years ago | |