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o3de/Gems/Atom/Bootstrap/Code
Vicky 01b2798fe1
Integrate from 1.0 to main: LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed (#612)
* Atom/qingtao/lyn 3436 (#558)

* LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed

Change RPISystem so that the application would exit if the RPI system couldn't load critical assets.
Added code to avoid the GetLayout crash when layout for each platforms were not ready.
Added LoadCriticalAsset function to force compile and load critical assets.
Added default value to viewport size for ViewportContext.

* Change RPISystem asset initialization order so it returns earlier when those critical assets are not ready
5 years ago
..
Include/Atom/Bootstrap Revamped AzFramework::Scene (#332) 5 years ago
Source Integrate from 1.0 to main: LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed (#612) 5 years ago
CMakeLists.txt Integrating latest from github/staging 5 years ago
bootstrap_files.cmake Initial commit 5 years ago
bootstrap_headers_files.cmake Initial commit 5 years ago