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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Debug/Budget.h>
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#include <AzCore/Interface/Interface.h>
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AZ_DECLARE_BUDGET(AzToolsFramework);
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namespace AzToolsFramework
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{
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namespace UndoSystem
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{
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class UndoCacheInterface
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{
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public:
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AZ_RTTI(UndoCacheInterface, "{CC1E4411-A045-4906-AD39-2E0445B5EADA}");
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//! Store the new entity state or replace the old state.
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virtual void UpdateCache(const AZ::EntityId& entityId) = 0;
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//! Remove the cache line for the entity, if there is one.
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virtual void PurgeCache(const AZ::EntityId& entityId) = 0;
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//! Clear the entire cache.
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virtual void Clear() = 0;
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//! Verify if any changes to the entity was not correctly notified.
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virtual void Validate(const AZ::EntityId& entityId) = 0;
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};
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} // namespace UndoSystem
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} // namespace AzToolsFramework
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