Files
o3de/AutomatedTesting/cmake/EngineFinder.cmake
T
Esteban Papp 49e8f35858 Creates a deb package (#5567)
* configure/generation working

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Generates deb package forLinux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes to EngineFinder

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* changes the owner of the installed folder so it is writable by the user

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* jenkins scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes execution permission for scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes wrong parameter to build for linux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removal of clang parameters in build_config.json

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Simplifies and fixes build configs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes to EngineFinder

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adds linux deb package upload and small fixes/organization cleanup

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes checksum generation

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Some more small fixes for reviewing

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Test if this space is necessary for cpack

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* More fixes for installer jobs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adding eval to variables that need to double-expand

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removing unused variables being passed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not remove symlink

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Use cmake_path for concatenating paths

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing quotes so the variable expands

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* cleaned up some variables that have way too many ways to be passed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Multiple fixes for Jenkins

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Cleanup/re-organization

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes some temp variables so we can run cpack jenkins jobs locally

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Delays cmake download to install step
Cleanup on installer_windows.cmd, we already have the path to cpack (same as cmake, which is added to the path)
Some simplification in the windows installer generation, we now generate the same even if we dont upload

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes mac install

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* CPack can generate hashes for us
Defiine CPACK_OUTPUT_FILE_PREFIX to prevent the exe/msi from ending in the bin dir
Remove unnecessary generation of folder from 3rdPartyPacakges which fails when including from cpack

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* multiple fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes typo

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes for linux/mac/windows (fixing discrepancies with Jenkins)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* uploads to S3 from the upload directory and fixes the latest upload

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adds ERROR_VARIABLE to S3 upload to find a Jenkins issue

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* printing command invocation to try to figure out the errors

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changes the hashing algorithm to sha256 and fixes the cmd used to call to pythojn

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* wrong path being passed in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removes compiler parameters from a config job (after rebase)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes fro deb packaging job

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* small fix for fingerprint patching for latest

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changing extension of public key and leaving better TODO places for code signing

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removes sdl as a dependency, leaving it commented since it is needed for wwise

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes runtime copy during install, makes it more consistent with regular runtime dependencies and optimizes copy when there is already an install

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* $ENV{DESTDIR} and CMAKE_INSTALL_PREFIX cannot be used in cmake_path because the CMAKE_INSTALL_PREFIX is absolute

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixing some runtime_dependencies optimizations, we cannot take size of a bundle

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac for an unused variable

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes a variable that was being passed to fix qt frameworks

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* More fixes for Jenkins

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Updates email to use for maintainer to match certificate

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* make directory because in some cases the dependency is copied before the actual library and the directory has to be created

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fix for a new warning/error in linux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* The sha file is created after the upload happens, so creating it

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* remove the size comparison for install since it stomps over the copy from the target and doesnt trigger stripping

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-11-18 16:26:49 -08:00

93 lines
3.9 KiB
CMake

# {BEGIN_LICENSE}
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# {END_LICENSE}
# This file is copied during engine registration. Edits to this file will be lost next
# time a registration happens.
include_guard()
# Read the engine name from the project_json file
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/project.json project_json)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/project.json)
string(JSON LY_ENGINE_NAME_TO_USE ERROR_VARIABLE json_error GET ${project_json} engine)
if(json_error)
message(FATAL_ERROR "Unable to read key 'engine' from 'project.json'\nError: ${json_error}")
endif()
if(CMAKE_MODULE_PATH)
foreach(module_path ${CMAKE_MODULE_PATH})
if(EXISTS ${module_path}/Findo3de.cmake)
file(READ ${module_path}/../engine.json engine_json)
string(JSON engine_name ERROR_VARIABLE json_error GET ${engine_json} engine_name)
if(json_error)
message(FATAL_ERROR "Unable to read key 'engine_name' from 'engine.json'\nError: ${json_error}")
endif()
if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
return() # Engine being forced through CMAKE_MODULE_PATH
endif()
endif()
endforeach()
endif()
if(DEFINED ENV{USERPROFILE} AND EXISTS $ENV{USERPROFILE})
set(manifest_path $ENV{USERPROFILE}/.o3de/o3de_manifest.json) # Windows
else()
set(manifest_path $ENV{HOME}/.o3de/o3de_manifest.json) # Unix
endif()
set(registration_error [=[
Engine registration is required before configuring a project.
Run 'scripts/o3de register --this-engine' from the engine root.
]=])
# Read the ~/.o3de/o3de_manifest.json file and look through the 'engines_path' object.
# Find a key that matches LY_ENGINE_NAME_TO_USE and use that as the engine path.
if(EXISTS ${manifest_path})
file(READ ${manifest_path} manifest_json)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${manifest_path})
string(JSON engines_path_count ERROR_VARIABLE json_error LENGTH ${manifest_json} engines_path)
if(json_error)
message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}'\nError: ${json_error}\n${registration_error}")
endif()
string(JSON engines_path_type ERROR_VARIABLE json_error TYPE ${manifest_json} engines_path)
if(json_error OR NOT ${engines_path_type} STREQUAL "OBJECT")
message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object\nError: ${json_error}")
endif()
math(EXPR engines_path_count "${engines_path_count}-1")
foreach(engine_path_index RANGE ${engines_path_count})
string(JSON engine_name ERROR_VARIABLE json_error MEMBER ${manifest_json} engines_path ${engine_path_index})
if(json_error)
message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}'\nError: ${json_error}")
endif()
if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
string(JSON engine_path ERROR_VARIABLE json_error GET ${manifest_json} engines_path ${engine_name})
if(json_error)
message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}'\nError: ${json_error}")
endif()
if(engine_path)
list(APPEND CMAKE_MODULE_PATH "${engine_path}/cmake")
return()
endif()
endif()
endforeach()
message(FATAL_ERROR "The project.json uses engine name '${LY_ENGINE_NAME_TO_USE}' but no engine with that name has been registered.\n${registration_error}")
else()
# If the user is passing CMAKE_MODULE_PATH we assume thats where we will find the engine
if(NOT CMAKE_MODULE_PATH)
message(FATAL_ERROR "O3DE Manifest file not found.\n${registration_error}")
endif()
endif()