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38 lines
1.6 KiB
C++
38 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/base.h>
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#include <limits>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace LocalUser
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{
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////////////////////////////////////////////////////////////////////////////////////////////////
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//! Constant representing the max local player slot
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static const AZ::u32 LocalPlayerSlotMax = 4;
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////////////////////////////////////////////////////////////////////////////////////////////////
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//! Constant representing any local player slot
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static const AZ::u32 LocalPlayerSlotAny = std::numeric_limits<AZ::u32>::max();
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////////////////////////////////////////////////////////////////////////////////////////////////
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//! Constant representing no local player slot
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static const AZ::u32 LocalPlayerSlotNone = std::numeric_limits<AZ::u32>::max() - 1;
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////////////////////////////////////////////////////////////////////////////////////////////////
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//! Constant representing the primary local player slot
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static const AZ::u32 LocalPlayerSlotPrimary = 0;
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} // namespace LocalUser
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