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o3de/Gems/WhiteBox/Code/Include/WhiteBox/EditorWhiteBoxColliderBus.h

32 lines
880 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <WhiteBox/WhiteBoxToolApi.h>
namespace WhiteBox
{
//! EditorWhiteBoxColliderComponent requests.
class EditorWhiteBoxColliderRequests : public AZ::ComponentBus
{
public:
//! Creates a physical representation of the White Box mesh.
virtual void CreatePhysics(const WhiteBoxMesh& mesh) = 0;
//! Destroys the physics mesh.
virtual void DestroyPhysics() = 0;
protected:
~EditorWhiteBoxColliderRequests() = default;
};
using EditorWhiteBoxColliderRequestBus = AZ::EBus<EditorWhiteBoxColliderRequests>;
} // namespace WhiteBox