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32 lines
880 B
C++
32 lines
880 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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#include <WhiteBox/WhiteBoxToolApi.h>
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namespace WhiteBox
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{
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//! EditorWhiteBoxColliderComponent requests.
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class EditorWhiteBoxColliderRequests : public AZ::ComponentBus
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{
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public:
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//! Creates a physical representation of the White Box mesh.
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virtual void CreatePhysics(const WhiteBoxMesh& mesh) = 0;
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//! Destroys the physics mesh.
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virtual void DestroyPhysics() = 0;
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protected:
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~EditorWhiteBoxColliderRequests() = default;
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};
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using EditorWhiteBoxColliderRequestBus = AZ::EBus<EditorWhiteBoxColliderRequests>;
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} // namespace WhiteBox
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