9a0ea2c4c5
- Fixed cloth asset, which stopped working due to Updated skeleton logic: #2957 which changes how fbx graph nodes are collected (affecting its names, which is used by cloth modifier). - Fixed cloth test suite active call to base's run_test function. It stopped working when its signature was changed here: 182d410#diff-3f5d93b0a76c838893693f19f2eacfe3e67040d445d6463c5c425ef5075cb409 - Renamed nvcloth TestSuite_Active.py to TestSuite_Main.py to be consistent with the other test folders. - Fixed ModelAsset creator clone function. It was missing to copy the material slots, ultimately causing Material Component to show 0 material slots. - Fixed crash where the revert overrides menu was not created when checking changes for selected component and selected entities. Signed-off-by: moraaar moraaar@amazon.com
24 lines
651 B
CMake
24 lines
651 B
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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ly_add_pytest(
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NAME AutomatedTesting::NvClothTests_Main
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TEST_SUITE main
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TEST_REQUIRES gpu
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TEST_SERIAL
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PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
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RUNTIME_DEPENDENCIES
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Legacy::Editor
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AZ::AssetProcessor
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AutomatedTesting.Assets
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COMPONENT
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NvCloth
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)
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endif()
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