43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <qcolor.h>
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#include <AzCore/Math/Color.h>
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namespace GraphCanvas
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{
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class ConversionUtils
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{
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public:
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static QColor AZToQColor(const AZ::Color& color)
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{
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return QColor(
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aznumeric_cast<int>(static_cast<float>(color.GetR()) * 255),
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aznumeric_cast<int>(static_cast<float>(color.GetG()) * 255),
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aznumeric_cast<int>(static_cast<float>(color.GetB()) * 255),
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aznumeric_cast<int>(static_cast<float>(color.GetA()) * 255));
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}
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static QPointF AZToQPoint(const AZ::Vector2& vector)
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{
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return QPointF(vector.GetX(), vector.GetY());
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}
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static AZ::Vector2 QPointToVector(const QPointF& point)
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{
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return AZ::Vector2(aznumeric_cast<float>(point.x()), aznumeric_cast<float>(point.y()));
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}
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};
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}
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