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o3de/Gems/GradientSignal/Code/Source/SmoothStep.cpp

74 lines
3.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <GradientSignal/SmoothStep.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <GradientSignal/Util.h>
#include <GradientSignal/Ebuses/SmoothStepRequestBus.h>
namespace GradientSignal
{
void SmoothStep::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
{
serialize->Class<SmoothStep>()
->Version(0)
->Field("FalloffMidpoint", &SmoothStep::m_falloffMidpoint)
->Field("FalloffRange", &SmoothStep::m_falloffRange)
->Field("FalloffStrength", &SmoothStep::m_falloffStrength)
;
AZ::EditContext* edit = serialize->GetEditContext();
if (edit)
{
edit->Class<SmoothStep>("Smooth Step Gradient", "Smooth Step Gradient")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Slider, &SmoothStep::m_falloffMidpoint, "Falloff Midpoint", "")
->Attribute(AZ::Edit::Attributes::Min, 0.0f)
->Attribute(AZ::Edit::Attributes::Max, 1.0f)
->DataElement(AZ::Edit::UIHandlers::Slider, &SmoothStep::m_falloffRange, "Falloff Range", "")
->Attribute(AZ::Edit::Attributes::Min, 0.0f)
->Attribute(AZ::Edit::Attributes::Max, 1.0f)
->DataElement(AZ::Edit::UIHandlers::Slider, &SmoothStep::m_falloffStrength, "Falloff Softness", "")
->Attribute(AZ::Edit::Attributes::Min, 0.0f)
->Attribute(AZ::Edit::Attributes::Max, 1.0f)
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<SmoothStep>()
->Constructor()
->Property("falloffMidpoint", BehaviorValueProperty(&SmoothStep::m_falloffMidpoint))
->Property("falloffRange", BehaviorValueProperty(&SmoothStep::m_falloffRange))
->Property("falloffStrength", BehaviorValueProperty(&SmoothStep::m_falloffStrength))
;
behaviorContext->EBus<SmoothStepRequestBus>("SmoothStepRequestBus")
->Attribute(AZ::Script::Attributes::Category, "Vegetation")
->Event("GetFallOffMidpoint", &SmoothStepRequestBus::Events::GetFallOffMidpoint)
->Event("SetFallOffMidpoint", &SmoothStepRequestBus::Events::SetFallOffMidpoint)
->VirtualProperty("FallOffMidpoint", "GetFallOffMidpoint", "SetFallOffMidpoint")
->Event("GetFallOffRange", &SmoothStepRequestBus::Events::GetFallOffRange)
->Event("SetFallOffRange", &SmoothStepRequestBus::Events::SetFallOffRange)
->VirtualProperty("FallOffRange", "GetFallOffRange", "SetFallOffRange")
->Event("GetFallOffStrength", &SmoothStepRequestBus::Events::GetFallOffStrength)
->Event("SetFallOffStrength", &SmoothStepRequestBus::Events::SetFallOffStrength)
->VirtualProperty("FallOffStrength", "GetFallOffStrength", "SetFallOffStrength")
;
}
}
}