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63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Memory/Memory.h>
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#include <SceneAPI/SceneCore/DataTypes/Rules/IRule.h>
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#include <SceneAPI/SceneData/SceneDataConfiguration.h>
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#include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexTangentData.h>
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#include <SceneAPI/SceneCore/Containers/SceneGraph.h>
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namespace AZ
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{
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class ReflectContext;
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namespace SceneAPI
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{
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namespace Containers
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{
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class Scene;
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}
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namespace DataTypes
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{
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class IMeshVertexUVData;
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class IMeshVertexTangentData;
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class IMeshVertexBitangentData;
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}
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namespace SceneData
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{
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class SCENE_DATA_CLASS TangentsRule
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: public DataTypes::IRule
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{
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public:
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AZ_RTTI(TangentsRule, "{4BD1CE13-D2EB-4CCF-AB21-4877EF69DE7D}", DataTypes::IRule);
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AZ_CLASS_ALLOCATOR(TangentsRule, AZ::SystemAllocator, 0)
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SCENE_DATA_API TangentsRule();
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SCENE_DATA_API ~TangentsRule() override = default;
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SCENE_DATA_API AZ::SceneAPI::DataTypes::TangentGenerationMethod GetGenerationMethod() const;
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SCENE_DATA_API AZ::SceneAPI::DataTypes::MikkTSpaceMethod GetMikkTSpaceMethod() const;
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static void Reflect(ReflectContext* context);
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protected:
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AZ::SceneAPI::DataTypes::TangentGenerationMethod m_generationMethod = AZ::SceneAPI::DataTypes::TangentGenerationMethod::MikkT; /**< Specifies how to handle tangents. Either generate them, or import them. */
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// MikkT specific settings
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AZ::Crc32 GetSpaceMethodVisibility() const;
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AZ::SceneAPI::DataTypes::MikkTSpaceMethod m_tSpaceMethod = AZ::SceneAPI::DataTypes::MikkTSpaceMethod::TSpace;
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};
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} // SceneData
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} // SceneAPI
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} // AZ
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