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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Memory/Memory.h>
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#include <SceneAPI/SceneCore/DataTypes/Rules/IMaterialRule.h>
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namespace AZ
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{
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class ReflectContext;
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namespace SceneAPI
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{
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namespace Containers
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{
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class Scene;
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}
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namespace SceneData
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{
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class MaterialRule
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: public DataTypes::IMaterialRule
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{
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public:
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AZ_RTTI(MaterialRule, "{35620013-A27C-4F6D-87BF-72F11688ACAD}", DataTypes::IMaterialRule);
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AZ_CLASS_ALLOCATOR_DECL
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MaterialRule();
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~MaterialRule() override = default;
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bool RemoveUnusedMaterials() const override;
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bool UpdateMaterials() const override;
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static void Reflect(ReflectContext* context);
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protected:
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bool m_removeMaterials;
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bool m_updateMaterials;
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};
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} // SceneData
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} // SceneAPI
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} // AZ
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