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o3de/Code/Tools/SceneAPI/SceneData/Rules/CommentRule.h

46 lines
1.1 KiB
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Memory/Memory.h>
#include <AzCore/std/string/string.h>
#include <SceneAPI/SceneCore/DataTypes/Rules/ICommentRule.h>
namespace AZ
{
class ReflectContext;
namespace SceneAPI
{
namespace Containers
{
class Scene;
}
namespace SceneData
{
class CommentRule
: public DataTypes::ICommentRule
{
public:
AZ_RTTI(CommentRule, "{9A20AC53-04B3-4A2F-A43F-338456974874}", DataTypes::ICommentRule);
AZ_CLASS_ALLOCATOR_DECL
~CommentRule() override = default;
const AZStd::string& GetComment() const override;
static void Reflect(ReflectContext* context);
protected:
AZStd::string m_comment;
};
} // SceneData
} // SceneAPI
} // AZ