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o3de/Code/Tools/SceneAPI/SceneData/Behaviors/BehaviorsAnimationGroup.cpp

171 lines
8.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <SceneAPI/SceneCore/Containers/SceneGraph.h>
#include <SceneAPI/SceneCore/Containers/Views/SceneGraphDownwardsIterator.h>
#include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
#include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
#include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
#include <SceneAPI/SceneCore/DataTypes/GraphData/IAnimationData.h>
#include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
#include <SceneAPI/SceneData/Groups/AnimationGroup.h>
#include <SceneAPI/SceneData/Behaviors/AnimationGroup.h>
#include <SceneAPI/SceneData/GraphData/RootBoneData.h>
namespace AZ
{
namespace SceneAPI
{
namespace Behaviors
{
const int AnimationGroup::s_animationsPreferredTabOrder = 2;
void AnimationGroup::Activate()
{
}
void AnimationGroup::Deactivate()
{
}
void AnimationGroup::Reflect(ReflectContext* context)
{
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<AnimationGroup, BehaviorComponent>()->Version(1);
}
}
void AnimationGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
{
if (SceneHasAnimationGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::IAnimationData>(scene, false))
{
categories.emplace_back("Animations", SceneData::AnimationGroup::TYPEINFO_Uuid(), s_animationsPreferredTabOrder);
}
}
void AnimationGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
{
if (!target.RTTI_IsTypeOf(SceneData::AnimationGroup::TYPEINFO_Uuid()))
{
return;
}
SceneData::AnimationGroup* group = azrtti_cast<SceneData::AnimationGroup*>(&target);
group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IAnimationGroup>(scene.GetName(), scene.GetManifest()));
const Containers::SceneGraph &graph = scene.GetGraph();
auto nameStorage = graph.GetNameStorage();
auto contentStorage = graph.GetContentStorage();
auto nameContentView = Containers::Views::MakePairView(nameStorage, contentStorage);
AZStd::string shallowestRootBoneName;
auto graphDownwardsView = Containers::Views::MakeSceneGraphDownwardsView<Containers::Views::BreadthFirst>(graph, graph.GetRoot(), nameContentView.begin(), true);
for (auto it = graphDownwardsView.begin(); it != graphDownwardsView.end(); ++it)
{
if (!it->second)
{
continue;
}
if (it->second->RTTI_IsTypeOf(AZ::SceneData::GraphData::RootBoneData::TYPEINFO_Uuid()))
{
shallowestRootBoneName = it->first.GetPath();
break;
}
}
group->SetSelectedRootBone(shallowestRootBoneName);
Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage();
auto animationData = AZStd::find_if(graphContent.begin(), graphContent.end(), Containers::DerivedTypeFilter<DataTypes::IAnimationData>());
if (animationData == graphContent.end())
{
return;
}
const DataTypes::IAnimationData* animation = azrtti_cast<const DataTypes::IAnimationData*>(animationData->get());
uint32_t frameCount = aznumeric_caster(animation->GetKeyFrameCount());
group->SetStartFrame(0);
group->SetEndFrame(frameCount > 0 ? frameCount - 1 : 0);
}
Events::ProcessingResult AnimationGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
RequestingApplication /*requester*/)
{
if (action == ManifestAction::ConstructDefault)
{
return BuildDefault(scene);
}
else if (action == ManifestAction::Update)
{
return UpdateAnimationGroups(scene);
}
else
{
return Events::ProcessingResult::Ignored;
}
}
Events::ProcessingResult AnimationGroup::BuildDefault(Containers::Scene& scene) const
{
if (SceneHasAnimationGroup(scene) || !Utilities::DoesSceneGraphContainDataLike<DataTypes::IAnimationData>(scene, true))
{
return Events::ProcessingResult::Ignored;
}
// There are animations but no animation group, so add a default animation group to the manifest.
AZStd::shared_ptr<SceneData::AnimationGroup> group = AZStd::make_shared<SceneData::AnimationGroup>();
// This is a group that's generated automatically so may not be saved to disk but would need to be recreated
// in the same way again. To guarantee the same uuid, generate a stable one instead.
group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::AnimationGroup::TYPEINFO_Uuid()));
EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
scene.GetManifest().AddEntry(AZStd::move(group));
return Events::ProcessingResult::Success;
}
Events::ProcessingResult AnimationGroup::UpdateAnimationGroups(Containers::Scene& scene) const
{
bool updated = false;
Containers::SceneManifest& manifest = scene.GetManifest();
auto valueStorage = manifest.GetValueStorage();
auto view = Containers::MakeDerivedFilterView<SceneData::AnimationGroup>(valueStorage);
for (SceneData::AnimationGroup& group : view)
{
if (group.GetName().empty())
{
group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IAnimationGroup>(scene.GetName(), scene.GetManifest()));
updated = true;
}
if (group.GetId().IsNull())
{
// When the uuid is null it's likely because the manifest has been updated from an older version. Include the
// name of the group as there could be multiple groups.
group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::AnimationGroup::TYPEINFO_Uuid(), group.GetName()));
updated = true;
}
}
return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
}
bool AnimationGroup::SceneHasAnimationGroup(const Containers::Scene& scene) const
{
const Containers::SceneManifest& manifest = scene.GetManifest();
Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
auto animationGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::IAnimationGroup>());
return animationGroup != manifestData.end();
}
} // namespace Behaviors
} // namespace SceneAPI
} // namespace AZ