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* Add serialized output version (xml) of debug scene graph Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix line endings Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix line endings Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Update fbx unit tests to check for dbgsg.xml file Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add dbgsg.xml comparison Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Move dbgsg files to SceneDebug sub folder Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add shaderball.dbgsg.xml and multiple_mesh_multiple_material_override.dbgsg.xml Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add shaderball dbgsg.xml product. Update code to look in SceneDebug for dbgsg files Fix extension concatenation Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove unnecessary dbgsg.xml file Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| CoordinateSystemConverter.cpp | 4 years ago | |
| CoordinateSystemConverter.h | 4 years ago | |
| DebugOutput.cpp | 4 years ago | |
| DebugOutput.h | 4 years ago | |
| DebugOutput.inl | 4 years ago | |
| FileUtilities.cpp | 4 years ago | |
| FileUtilities.h | 4 years ago | |
| HashHelper.h | 4 years ago | |
| PatternMatcher.cpp | 4 years ago | |
| PatternMatcher.h | 4 years ago | |
| Reporting.h | 4 years ago | |
| SceneGraphSelector.cpp | 4 years ago | |
| SceneGraphSelector.h | 4 years ago | |