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29 lines
815 B
C++
29 lines
815 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <BuilderSettings/PresetSettings.h>
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namespace ImageProcessingAtom
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{
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//builder setting for a platform
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struct BuilderSettings
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{
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AZ_TYPE_INFO(BuilderSettings, "{3C70C3C0-E395-4948-97AB-31541847147F}");
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AZ_CLASS_ALLOCATOR(BuilderSettings, AZ::SystemAllocator, 0);
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static void Reflect(AZ::ReflectContext* context);
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//global settings
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float m_brdfGlossScale = 16.0f;
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float m_brdfGlossBias = 0.0f;
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bool m_enableStreaming = true;
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bool m_enablePlatform = true;
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};
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} // namespace ImageProcessingAtom
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