b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
33 lines
888 B
C
33 lines
888 B
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_UTIL_AFFINEPARTS_H
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#define CRYINCLUDE_EDITOR_UTIL_AFFINEPARTS_H
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#pragma once
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struct AffineParts
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{
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Vec3 pos; //!< Translation components
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Quat rot; //!< Essential rotation.
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Quat rotScale; //!< Stretch rotation.
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Vec3 scale; //!< Stretch factors.
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float fDet; //!< Sign of determinant.
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/** Decompose matrix to its affnie parts.
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*/
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void Decompose(const Matrix34& mat);
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/** Decompose matrix to its affnie parts.
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Assume there`s no stretch rotation.
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*/
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void SpectralDecompose(const Matrix34& mat);
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};
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#endif // CRYINCLUDE_EDITOR_UTIL_AFFINEPARTS_H
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