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antonmic
dadf06edda
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
...
Signed-off-by: antonmic <
56370189+antonmic@users.noreply.github.com
>
2021-11-09 19:03:26 -08:00
..
MockMeshFeatureProcessor.h
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
2021-11-09 19:03:26 -08:00