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o3de/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/GraphBus.h
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2021-06-23 10:55:22 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <ScriptCanvas/Core/Core.h>
namespace ScriptCanvasEditor
{
class GeneralGraphEvents : public AZ::EBusTraits
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual void OnBuildGameEntity([[maybe_unused]] const AZStd::string& name, [[maybe_unused]] const AZ::EntityId& editGraphId, [[maybe_unused]] const ScriptCanvas::ScriptCanvasId& scriptCanvasId) {}
};
using GeneralGraphEventBus = AZ::EBus<GeneralGraphEvents>;
}