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o3de/cmake/Platform/Common/PackagingPostBuild_common.c...

114 lines
3.7 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
message(STATUS "Executing packaging postbuild...")
# ly_is_s3_url
# if the given URL is a s3 url of thr form "s3://(stuff)" then sets
# the output_variable_name to TRUE otherwise unsets it.
function (ly_is_s3_url download_url output_variable_name)
if ("${download_url}" MATCHES "s3://.*")
set(${output_variable_name} TRUE PARENT_SCOPE)
else()
unset(${output_variable_name} PARENT_SCOPE)
endif()
endfunction()
function(ly_upload_to_url in_url in_local_path in_file_regex)
message(STATUS "Uploading ${in_local_path}/${in_file_regex} artifacts to ${CPACK_UPLOAD_URL}")
ly_is_s3_url(${in_url} _is_s3_bucket)
if(NOT _is_s3_bucket)
message(FATAL_ERROR "Only S3 installer uploading is supported at this time")
endif()
# strip the scheme and extract the bucket/key prefix from the URL
string(REPLACE "s3://" "" _stripped_url ${in_url})
string(REPLACE "/" ";" _tokens ${_stripped_url})
list(POP_FRONT _tokens _bucket)
string(JOIN "/" _prefix ${_tokens})
set(_extra_args [[{"ACL":"bucket-owner-full-control"}]])
file(TO_NATIVE_PATH "${LY_ROOT_FOLDER}/scripts/build/tools/upload_to_s3.py" _upload_script)
set(_upload_command
${CPACK_LY_PYTHON_CMD} -s
-u ${_upload_script}
--base_dir ${in_local_path}
--file_regex="${in_file_regex}"
--bucket ${_bucket}
--key_prefix ${_prefix}
--extra_args ${_extra_args}
)
if(CPACK_AWS_PROFILE)
list(APPEND _upload_command --profile ${CPACK_AWS_PROFILE})
endif()
execute_process(
COMMAND ${_upload_command}
RESULT_VARIABLE _upload_result
OUTPUT_VARIABLE _upload_output
ERROR_VARIABLE _upload_error
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if (${_upload_result} EQUAL 0)
message(STATUS "Artifact uploading complete!")
else()
message(FATAL_ERROR "An error occurred uploading to s3.\n Output: ${_upload_output}\n\ Error: ${_upload_error}")
endif()
endfunction()
function(ly_upload_to_latest in_url in_path)
message(STATUS "Updating latest tagged build")
# make sure we can extra the commit info from the URL first
string(REGEX MATCH "([0-9][0-9][0-9][0-9]-[0-9][0-9]-[0-9][0-9]-[0-9a-zA-Z]+)"
commit_info ${in_url}
)
if(NOT commit_info)
message(FATAL_ERROR "Failed to extract the build tag")
endif()
# Create a temp directory where we are going to rename the file to take out the version
# and then upload it
set(temp_dir ${CPACK_BINARY_DIR}/temp)
if(NOT EXISTS ${temp_dir})
file(MAKE_DIRECTORY ${temp_dir})
endif()
file(COPY ${in_path} DESTINATION ${temp_dir})
cmake_path(GET in_path FILENAME in_path_filename)
string(REPLACE "_${CPACK_PACKAGE_VERSION}" "" non_versioned_in_path_filename ${in_path_filename})
file(RENAME "${temp_dir}/${in_path_filename}" "${temp_dir}/${non_versioned_in_path_filename}")
# include the commit info in a text file that will live next to the exe
set(_temp_info_file ${temp_dir}/build_tag.txt)
file(WRITE ${_temp_info_file} ${commit_info})
# update the URL and upload
string(REPLACE
${commit_info} "Latest"
latest_upload_url ${in_url}
)
ly_upload_to_url(
${latest_upload_url}
${temp_dir}
".*(${non_versioned_in_path_filename}|build_tag.txt)$"
)
# cleanup the temp files
file(REMOVE_RECURSE ${temp_dir})
message(STATUS "Latest build update complete!")
endfunction()